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Reviews for "Submachine 5: the root"

Submachine 5: the root

Number 5 is by far the hardest out of any of them, just because I can't seem to find the light bulb. The secrets aren't too difficult to find either, if anyone needs help up to the light bulb part I can help, that's as far as I've gotten after about an hour of searching.

Pretty cool, could have had more though.

I liked the music best. The scenery and puzzles were pretty good. I thought the areas could have used some more interactivity. There were a number of rooms that were pretty much useless, like the bathroom. I didn't really understand the end, or the plot. Was it escape? Beyond all of that though, this is a really good game overall. The mood is really set well by the choice of music, and combined with the scenery it gives a very lonely, cold, abandoned feeling. Impressive.

Nice Clues

Good idea of a clues

nice

that was great but i stucked after getting the "lead something" and one "secret"...
anyone help?
perhaps u could make the "HELP" more useful for those who its our first time, its not easy... and believe me i was focused... :)

2nd Favorite

Loved this one too, although the notes sometimes were less than helpful and occasionally even confusing. But it was still fun, although the key cards got really confusing at the end there. Too many combos for too few cards. Hard to keep straight which ones were which.