Loved it
Simple challenging dungeon crawl. I can see you put a lot of work into the items and their balance. Having played for many hours I think there are over 50 unique(Named) items in the game. Can't give an exact number because I ran out of inventory space to hold all of the ones I wasn't using.
Wish there were another class or two to add a bit more re-playability. There's a line of skills that is for the most part unused which could be otherwise filled. Those are perhaps my only two criticisms.
A suggestion though, for the final boss battle, give him something like 200 quickness and have his mirror spell debuff his quickness down to 40. Would make that battle much more challenging because on my second time through I just smoked him before he was able to do anything. And I was quite sad to realize that I would only get to fight him once. The first time around it was the toughest battle in the game, especially since I was a reflect damage whore >.>