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Reviews for "Fear Unlimited 2 Issue 1"

Good but has flaws

It seems like an over all good game but it has a very large flaw that holds it back from being truly great:

The controls feel bulky, and unresponsive. The entire game feels like it's playing out in slow motion because the swing of your sword is mind numbingly slow.

The collision detection also feels 'empty'. Doing certain sword moves enters an animation of movement where the sword doesn't actually do anything aside from look threatening. Also you can just walk right through enemies .

It seems like an okay game, but the play control/mechanics as stated above ruin it for me. I'm not trying to be mean, and obviously it's good because other people like it. It's just that I don't, so please do not take it as a personal insult.

Nice! Good Work man!

Well , i dont know , but this game , its a Devil May Cry for Pc ^^
I Liked so much of the "Manga" in the begining of the missions , i only dont have liked so much of the sound of the monsters , its weird.
Counting its a Flash Game , its really GOOD.
9 For u.

awesome!!!! good work dizimz

this game is unbelieveable . theres so much stuff and the good thing is its long i found a away to beat belphegor its works for me all you have to do is get orbs alot and go on custimize then go on power ups and sacrifice this does more damage (i think) and you can do the same with defence with is on items it does something (i think it raise ur hp ) im not quite sure my self lol

AWESOME!!!!

That was a pretty awesome game keep up the good work!!!
i got to stage 3 the boss and i had simply no clue!! It was good
art and u did good with the backgrounds also! im expecting the
next game to be even more awesome!!!

Eh...

Let me start off by saying the art direction is simply and sheerly amazing. The presentation through all the things you've got going on, comics, the game, - all of it is just plain GOOD. And it's a noble attempt to bring DMC to Flash. It really is.

But you fall short. Anyone else who would've tried it, though, would also fall short. Simply put; DMC is too hectic, too fast, too wild, and too fluid to be put into Flash. Your action is too choppy - there's no grace in it. I certainly don't feel like a crazy, ass-kicking mercenary.

Also, the controls are clunky. Really, really clunky. As a tip, and for all Flash Artists who -might- happen to read this; Neverever EVEREVEREVER use the arrow keys in your dynamic. That is a plain NO. The WASD setting is perfect in ALL ways. I want to be able to keep my right hand on the mouse. NOT switch from mouse to arrows, mouse to arrows. That sucks. If your controls are centered around the WASD, and your player isn't an idiot, then there should be no problem.

And last of all, I understand it's a tribute. But the story and presentation, the latter of which I've already praised, is just a thin veil. There's a difference between a tribute and a clone. There just simply isn't enough of your own, personal flavor to make it anything more than a flimsy attempt at emulating every single thing about DMC. I mean, DMC is good, but it's not good enough that there needs to be anything other than DMC that is DMC-ish.

I'll be looking for Issue 2 - I hope you can find a way, above all things, to make the game more fluid. That, honestly, is my biggest complaint. If you can make the action less choppy, more graceful, you will have a truly beautiful game on hand.