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Reviews for "D-Saw: Race Against Time"

as fast as you can?!

when i read "as fast as you can" I expected a fast game, but it was suprisingly boring...
okay. I liked the graphics although there could have been some more animations (i.e. walking!) ... but everything seemed unfinished.
please make a fast exciting game with that engine!

Aviex responds:

its slow because of the engine.

animations i couldnt get working in time, and it seems unfinished because it pretty much is. I only had about a week or two to create the game before the project was due, so thats why it seems a bit.... in places.

Bad physics.

I found the whole engine to be slightly generic. You jump on platforms, you collect big orbs, you move on. The physics were pretty horrible. When you jumped, it seemed more like you flew then you actually jumped. In one area where you had to jump on one platform underneath a cliff, and over that same cliff the other way, I didn't even need to land. The whole jump was so high I only needed to turn once in mid-air. And it all was down so slowly, I fell the same speed as I jumped. And when you walked, one foot didn't move, and the other foot was high in the air, so it looked like he was skating instead of walking. And the levels weren't designed well. To get to one part of the stage, you had to walk off screen for over five seconds. That's not too professional. And the music was pretty generic. Plus, the game had no storyline. When I'm playing a game, I want to know why I'm actually playing the game. A cat walked(/skated) around in this big world to collect orbs the same size as him. There also wasn't too much explaining. When you reached the area where you touched the blue orb to transport, I didn't know what it did because the instructions said nothing of it. At first, I though it was an enemy. However, I will say that the game had very nice graphics. Forgettable, but cute.

If you want to make a game, the best bet is to use an existing engine if you can't make one that makes a lot of sense. Remember: Obey gravity, it's the law. ;D

needs some work

first and foremost you need to increase framerate, make it faster *i did read your post below, and I know its the engine* and also the animations, with that you would have a solid playable game.

Pretty poor

Well i just have to say that it wasnt good. maybe if there was sum sort of animation for the character walkin and if it would run faster (i ran it on low quality) it might be a good game. also, what the hell were those things that u pick up?

Aviex responds:

he had a walking animation, but i couldnt get it working in time. And he collects orbs.

Could be good but no

This game could be good but no, it's so slow, maybe rising FPS would make it more interesting to play. (I dont think it's y computer also)
Otherwise graphics were good and stuff.
Also maybe adding a voice when you jump could be a good idea.

1/5, sorry.

~Shadowii2