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Reviews for "Biff and Baff - Rolling"

i cant even do the first level!

well i get the blue key go an fall off the fall becouse of all the arrow things then try & open the door & i need another key?!!grrr!

Greg76 responds:

You only need one key for the door with the blue lock. Don't get tricked, you have to use the path on the left side.

Good game, but with fundamental flaws

I thought the game design was very interesting, with the split functions and need for cooperation. However, it gets a little frustrating after a while, and pretty slow after the first few levels.

There are also major game design problems. The first, and mentioned in other posts, is the tendency for some of the doors to eat up more than one key at a time, meaning that it's impossible to complete a lot of the levels unless you painstakingly only pick up one key, use it, then pick up another key of the same color later on.

Second, the physics are a bit sensitive, and when trying to carefully maneuver around a pole or a wall, I often find myself ricocheting back and forth with nearly no end in sight or, worse yet, dropping off a ledge. The physics have to be improved to take into account the actual speed of the player-controlled ball.

Worth playing for about 10 minutes, but I'd stop after that.

Greg76 responds:

Hi,
first of all, thank you and all the other reviewers for the constructive reviews.
I have reprogrammed the way doors/locks respond. Never had the key problem, but now it should be completly fixed. The second thing i changed, is the wall bounce, its not that bouncy anymore. I've uploaded the new file, but it will take some time, because the newgrounds staff will review it first.
If you like to play/test it earlier, please visit my site.

Thank you all, Greg

Needs violence

Not bad! it has to a collection if you make more! the problem is i love violence but you dont have it. you need the totch of violence if people will make it a fav so maybe get some violence in your next submission.

but anyway great game! 10/10!

Good game but a bit buggy with the keys

This is a good game, requiring fine keyboard control. I got to the second Silicon level before deciding to quit and write this review.

It's not that hard once you get the hang of it--there's no problem there though I'll bet that its initial difficulty is why people are voting low. It does require a lot of patience though, and the willingness to pay constant, careful attention.

There are some bugs with the keys and doors though. In one level (one of the jungle levels (pass = monkey), maybe the second to last jungle level, there is a room with a blue lock that contains a blue key and nothing else! There would be no point to opening that door. Sometimes, a door eats two keys instead of one, but this happens somewhat randomly. In the jungle one where you collect 3 yellow keys, that bug prevented me from getting half the stars, because one of the first two doors ate 2 keys so I didn't have a key to open the last door. And sometimes, there is simply no way to get to everything in a level. I believe that in one of the last two jungle levels there is a chamber at the top right that requires a key that can't be found anywhere in the level.

?

um i got bored after the first level im sure its good buy im lazy