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Reviews for "Incubus Pulsum"

get rid of the SFX

This game could be great, one thing bugs me though, it seems to me you can get through a level perfectly, or not at all. As soon as you miss one bug the music turns down, making you lose your rhythm and it's all over.

Get rid of that and it could be 10s across the board, it's a good game, it's just ruined by that little detail

rhythm?

The game is good, good and hard, no doubt about it, but I think that it lacks about rhythm, I mean, its easier to beat up them by looking at the spots that to hear the music and follow the rhythm, it follows the rhythm of the music, yes, but when the monsters reach the center and you cant do anything, not when you must beat them, that, plus EIGHT directions makes the game more "normal style" not music, it could be the same without any music : /

It's addictive, but it's like a duo, amazing.

The style is just ridiculously awesome. A duo of whack-a-mole and DDR. Very original and never brought on Newgrounds. Only thing is, even the first level is tremendously hard, I had 87% done. This game needs a tutorial so people can understand the concept without f'kn up the game.

Humor = big ass worm eating the kid.

Nice Job, almost good. 3/5

Good game..

The difficulty in this game makes u play it even more n like u said u need to playu and play to get the hang of it ...overall i liked it basic concept but difficult to get it threw with hehe anway kep up the good work

good

its awsome but wayy hard only because the controls are a lil wonky when u have to hit diagonal......maybe use the number pad to control the malet