f*cked up game
graphics could be better, no style if you ask me, 0 violence, couldn't really laugh about it so 0 humor aswell
f*cked up game
graphics could be better, no style if you ask me, 0 violence, couldn't really laugh about it so 0 humor aswell
Original but needs more simple approach!
I played it and think the idea is good but some how navigating a puppet and drawing your playfield at the same time is to much to handle.
I think you have something unique on your hands here. Something that combines linerider with platformgames.
Still these controls don't do it for me.
It might be an idea to prompt the draw option on points where an automatic walking figure gets stuck. I don't know :)
decent but slowly.
nice game,however it lags...alot at times you just cant play it.
you say clear it with spacebar but you would have to use space bar every 2seconds.
then use the quality controls....
realy good
graphics were normal but good, sty
le was realy good. No sound, maybe violence were there a bit by the evil ball. Enteractivity, 8, humor, none.
Good
I liked the concept (drawing to run), but, instead of running, mix the drawing game style with gun/sword play, add money and upgrades in, and you've got an awesome game. think about it, being able to slice enemys in half by drawing a stright lines across them.