in some way
Played once. Died straight away as I tried to work out the controls. Played again. stayed alive until the screen was lagging terribly with the souls (so bad in fact that I clicked 3 times to shoot and it did so maybe 4s later).
------ having more 'souls' on-screen doesn't make the game harder, as they clump together. It just makes it laggy as hell.
---- Minimal tactics required to survive indefinitely. walking round and round the souls really wasn't a problem.
++ I liked the idea of lining up shots.
Maybe you could give bonus points or something for that? Maybe give us less ammo and see how well we do with it? Maybe instead of battling against a lowering life, we're battling against our ammo, which is running out constantly?
++ The walking animation looked decent.
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I had little fun here. If we were actually challenged in some way, it may be fun.