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Reviews for "Naruto Genin Battles"

This could be so much more...

Alright, let me start off by saying you have a very good idea on your hands. But there were many, many flaws in this.
1) The "punching sound" would go off when you are no where near your enemy.
2) The [CTRL action] teleports you backwards when you are moving forwards (pressing the right arrow).
3) There was no variation in any of the characters.
4) There was no music, and only one sound.
5) There are only four things you can do in it: Punch, Duck, Jump, Teleport.
6) It seemed very rushed and sloppy.

Keep in mind, I'm not flaming you, since I can see that this flash has alot of potential (besides the fact that I was one of those who voted to protect this flash), but just pointing out the things you need to fix in order for it to reach its potential.

1st

Kidna buged, nice idea though

nahhh not really a gud game at all

the game lacked...wel it lacked everrything, no attack comboz, game glitched i didnt like it

AHHH VERY NICE BUT NOT GOOD

OK HOW TO IMPROVE THIS SMALL GAME OF NOTHINGNESS ; a small story may be nice more chartacters naruto chuunin battles aint working on my comp or is it all comps? much better sprite pls and a v comp one 2 player is ok keep that but put in single battle or storymode
other then that good

not my cup of tea

Sorry, dude, but there's no interaction in the game. The sprites are too small, and don't have any good fighting capabilites. The jutsu do nothing, except waste the points. The only thing that saved it was your ability to use sprites in games. My recommendations: brush up on your sprite extraction (ie make them bigger, and not have background pixels in them.) Make sure the players have a wide variety to choose from (like Naruto-Arena.) And keep practicing :D