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Reviews for "Sleepless Knight: Part 2"

Wow

This is really owesome, I really like it!
Nice Job!

Carlos Espinoza
(Xx_VGMaster_xX)

Good game

I didn't like the previous one and kept thinking, "wow, this is a big improvement". but then I played the old one again and realised I never played it much at all before discarding it, and that you've hardly improved anything at all. Still, when it comes to welldone platform games like this which are fun to play without a novelty factor, it doesn't really matter. There are changes that could be done though, like a ducknig option would be nice, even if it's completely useless it gives you a strong (false?) feeling of interactivity. The levels could obvoiusly have been more decorative (it doesn't affect the speed at all if you use the bitmap cache flash 8 thing). I'd like to ask you though, how did you do the hitTesting? One giant shape flag for the entire stage and individual ones for the moving platforms? Did you use arrays? If you would reply I'd be very thankful.

The-EXP responds:

lucy had 5 hit points on her, 2 on her feet to measure if she was touching the floor. 1 on her head to measure if she's hitting a roof, 1 either side of her for the walls and one on her sword for the enemies to detect when it is hitting them.
Bitmap caching brought the framerate down to about 5 fps even on my computer. Thanks for playing though and i'm glad it made you rethink the first one.

Yes!

This one is better than the last one!
I like the second upgrade of the armor-Dark Lucy

Lots better

This was much better that the first one. It was also a lot more better because you didn't lose all your armor and stuff when you died.

brilliant

i loved the first one but this is better!
still a lack of save features but nevertheless great game
also i found a way to get all the best stuff on level one,a slight glitch more than a cheat
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