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Reviews for "Submachine1: extended"

Awesome!

Great game, Couldn't finish it though, Couldnt find the pearl x_x If you know why, Msg me.

Cant wait for the sequel

That was a pretty damn good game. O, and ive got a few things to point out to some of the previous posters. First, cat_poop, i think u got the wrong game there buddy, and IceDragonX, for the pumps, u can find the combo if u look at the screws on the panel at the top left corner of the room thats rite between the room with the fuse, and the room with the bells, and as for the trap door, after u blow up the generator, theres a switch below the pumps (where you find the coin) that wasnt there before, flip that, go up the ladder that came out of the trap door, and ull find 'WISDOM', dont flip the switch till after youve collected every item, but before u put all 4 tiles in. As for 'WISDOM' i read in one of the first posts (the tenth to be exact) and a poster asked its purpose, here is a piece of the post, along with Mateusz Skutnik's reply;

Is there a point to the wisdom object?
Nope. It's a reward for being wise. And its a starter for the submachine2

sweet!

i was playing this for over an hour! was really fun!

THE REAL WALK THROUGH / FANTASTIC GAME!

This game is genius and has a RANDOM element to it. What worked for one person, will NOT work for another. I gaurentee it. I just played this game for the second time and even though I knew where to go and what to do, I still had to take some time to finish it.

I will tell you what you need to do. You must find these places yourself. There are too many ups and downs for me to tell you where to go. Its not that hard.

1. There are 3 items already given to you. A valve wheel, a euro coin, and a letter. The letter is not a game element, just a story element. Good reading, but doesnt help you.

2. in one of the rooms there will be a long pipe stuck RIGHT in the middle of the room. Put the valve wheel on the circle of that pipe. Go downstairs and to the left and you will find 3 pumps. Click on the circles down below the pumps. They will push a part of the peice upwards. Do this in whatever combination and go upstairs and try to wheel. If you do not hear any noise, go back down and repeat the process until then. Dont forget to do combination of all 3 valves, 2 valves, or 1 valve. One combo will work. I can not give you the right combo, it was differnet for me both times.

2. After you hear the noise, go deep downstairs, one of the areas you will pass will have a radio. put your cursor over the right dial of the radio. Do not click, it will start playing music and open the drawer down below as long as you keep your cursor on the dial. wait for the drawer to stop and take the spoon. Go downstairs and you will see a leaking pipe that broke and a white pearl on the bottom. Take the pearl and go up.

3. There is another room deep downstairs with bells. I think its different everytime, not sure. Just start playing them randomly until you see a box being drawn out on the grey box. Once the box is drawn out, take the tile out.

4. Go to two rooms over, you will see a large box and a lock. Take a look at your euro. It will have a DIFFERENT number everytime. Look at the number on the euro at the top and put that combo in the lock. The box will open. Look in the box, you will find a fuse. Take the fuse to the room where the box is missing a fuse and put it in. Find all the switches and pull all of them. Nothing will happen. YET.

5. Go all the way upstairs where the clock is, put the pearl on the missing end of the string on the clock. The top part of the clock will open, revealing another tile. Go to the room with the big generator and pull the switch down. You wil start seeing electricity flow everywhere.

6. Go down stairs and find the room with the radio again and go up. You will see a contraption with a circlar object that has a tile now in the middle of it. Take the tile and go up stairs back to the room with the generator. Put the spoon in the electrical part of the generator to blow it up. A peice will fall off on the bottom and reveal the last tile.

7. Now go to the room where the circular peice is and add all 4 tiles on it and it will open and reveal a door to your escape. You are done after that. Which door you pick after that is up to you...

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Excellent game, fantastic work. I loved it, I defintely want something longer and harder. The random element was fantastic and I like the creepy mist feeling like some one was going to jump out at you any minute. Very cool, the reward...was ok. I heard there was words of wisdom from other reviews. Perhaps I am missing something at the end? I feel the need to go through it a third time or something. I cant wait for the second part. By the way, what was the trap door on the ceiling of the very top room about? I thought that was the exit but apparently it served no purpose, but artistically.

I liked the letter, but I thought it wasnt expanded on enough. I thought there would be more pages. DEFINTELY MAKE MORE!! I can't wait!

Excellent

Very challenging game. Although it's short, I had to use help to beat it.

Way to go! I'm waiting for a next one.