nicely told story
Some things I'd like to see:
Volume control--don't drown your narrator under background audio. The point of creating something like this is to let your audience suspend disbelief. If they're noticing annoyances they're not succumbing to the moment.
I'd like to hear the dog before I see it. I hear the guy running, but I'd like to hear the dog instead--a freakish, paranoid sound with just a glimpse of his outline to come in the long shot.
I'd like to see the foot wound happen. It seems like such an important image for the next few shots--glowing red with drab blue and grey backgrounds. It was frustrating to be unsure of how the wound happened (was it the dog? How did the guy get away?) when it seems to be so important for the next several shots. And then it's dropped.
I'd like to say, nice fire. I really liked it. Like a real fire, I couldn't stop staring at it. Every so often I'd glance up to see if the guy's face was in the shot, to make sure he was still talking, but the fire was the whole image for me. Thank you for eventually tightening in to just the guy's face.
Beautifully told story. Keep the same drawing style and animation style but with a few swipes of sandpaper, it'll be seamlessly smooth, totally engaging, and powerfully real. Thank you for taking the time to make it and show it.