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Reviews for "Rainbowsphere"

Good Idea for an Atari 2600

The game is a great idea, it's like a puzzle game, but it's too die and try. If you get my drift, and the replay is monotonous. The background and the level lay out is much to be desired. The idea is there, it just poor execution.

errrrrrrrrr

This was one of the most aggravating games ive ever played...took me 270 deaths and 1400 seconds to get to level 12 where i quit... I realized it was a waste of time. Firstly, i would be able 3 inches on my screen away from a different color and i would die, secondly at the start there was almost always something that could kill you if you just tapped the arrow keys. Thats where about... 250 of my deaths came from was just repetitive dying at the very start of the level. escpecially level 11... errrrr it would be a good game if you changed the hit radius of the different colors to within 15 inches from the ball.........

GAMECUBICLE responds:

when you are 6pixels (not 3 inches..) away from a object and you press in that direction again you will hit it, the ball moves 6 pixels each time

Fun!

REALLY fun! Now make one without 600 bugs, random game freezing, aggrivating repetative music and a MUCH better collision system that doesn't make you 'die' whenever you come within 300 pixels range of a platform.

GAMECUBICLE responds:

its a 5 pixel range, and you comp is just too slow, thats why the game freezes

stupid

there is something wrong on the secound level u car,t get past this little blue dot to the finish sort this out but thr first level was good

Omg....

This has got to be the most annoying game I have played on here so far. How is it fair that pressing a button a little too hard can cause you to die 5 or 6 times in rapid succession. I got to level 10 and then got so frustrated that I gave up.

*Sound rating is a 0 because I cannot hear sound on the computer I am currently on.