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Reviews for "Space Fighters Revolution"

hmmmmmmmmmmmmm very nice

simlar to asteroids but very nice

Nemo responds:

Damn straight.

Nice

Hey bro. This is a pretty good game. I haven't really done that much in programming and all that but I bet this was a bitch to make. So you deserve some thanks and congratulations.....thanks and congratulations. I don't think this was too unoriginal either, like others are saying. I mean, sure, it has some Asteroid aspects in it, but it still has its own factor and style which is what counts. Even though I didn't turn on any of the music in the game because I was listening to my own shit, I thought the quality of the sound in the game was nice, so I gave that credit. Anyways, nice job dude. You should make the big ass version you were talking about. Thats just my opinion though. Keep up the good work

p.s. I think it's really cool how you actually reply to your viewers reviews. Props to you

Nemo responds:

Thanks for the review! I'm definitely glad you liked it. I knew this would share some aspects of Asteroids but I was hoping to add in some things of my own. You can't please everyone and I understand that not everyone would be impressed, but I'm pretty happy with how this game turned out, even though I didn't finish it in the way that I wanted.

When I started this I really did not have much programming experience. There was only one large scale game I worked on before this, and I ended up scrapping it. I started off with very simple and messy code, and got a lot better later on. That's half of the reason I just stopped working on this. The programming was terrible and just not made very well. I definitely did learn a lot from making this and the reviews I got from everyone really help in making my games better. I really appreciate reviews and am glad Newgrounders such as yourself take the time to give constructive criticism. Therefore, it should be you who recieves the thanks.

Thanks again!

Cool game

Agree with most of the previosly mentioned little problems, mostly the one about enemies appearing before the others are gone. I still enjoyed this a lot though, simple gameplay made it very fun to play through. My only other problem was its originality, or lack thereof. It wasn't a total knockoff of other space shooters, which IS rare, but it still had about the same feel as of a million other games. Still, gave it a 5.

Nemo responds:

Thanks for the review! Yeah I would have to say that this was not a very original game and that is why I stopped working on it. I'm glad you liked it though!

A few glitches, but otherwise a great game!

This is a great game! I had a few problems with it, though, most of which other people have mentioned. Sometimes i kill everything but it sounds like there is someone shooting at me still, and no more enemies show up. I also noticed something about enemies that do show up. I don't know if you intended it this way or not, but new enemies appear when all the current ones are damaged (i.e. smoking), not when they are destroyed. I lost one time because of this. I was fighting four fighters and doing pretty well, when five more fighters and attackers came from the sides of the screen and started shooting me, making it 9vs1 instead of 4vs1. This seems unfair and i think that you should fix/change it. I also think that the missiles and torpedoes are too weak, considering their speed and rate of fire. None of these are enough to bring the game down though; I gave it a 5!

Nemo responds:

Yeah all of those bugs I had found after I got rid of the source file, so sorry about that. The second glitch with the enemies appearing when ships start smoking I thought I fixed, but it turns out I only did for some of the enemies, not all. People still seemed to like this game so there is a chance I'll make a sequel in the future that will have all of my original plans included. Thanks for giving the review and playing the game! I'm glad you liked it.

excellent

nice job man, kept me busy for a while, but I didn't really know if I was progressing or not. I just kept playing, and after 15 minutes of fighting those red space ships I felt as though it was pointless in playing the game. Perhaps if you made stages, that would flash on screen to let you know how far you got... Idunno, not much i can flame on this game because its just flash. Very nicely done otherwise and keep up the good work!

Nemo responds:

Thanks for the review! I hope you don't mind me using your music in the game... I guess I should have asked first. It probably would have been smart to put a level flasher in there somewhere. I didn't think to do that at all, even though I did it in the first one. I'm glad you liked it though. Thanks again for the review and the kick ass music.