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Reviews for "Hobbit Rampage"

kick ass man!!!

dam good game man cant wait for the next...maby fallow the story of other carickters

Not bad, there were just a few flaws.

As said before, a save system would be great. That hobbit is a tad bit slow. But i liked the game style, so pretty nice.

Ah, found it.

Don't you just hate it when you spend such a long time writing a lovely and detailed review and suddenly your computer crashes? I was up to stage 25, too. A password system would have been really helpful in that event, but I'm sorry to say there's not much of a chance I'm going to play it for another hour to see the ending.

The game itself wasn't that slow, it just took a little too long to take down certain enemies. With the Frying Pan of Doom, it was powerful, aye, but too slow to use without getting half your health drained. Then again, I haven't really played it to the point where I mastered the timing, but it's really not much of a weapon. The sword and dagger were strong in their own respects, but useless against any mild enemy. I found the best weapon was easily the staff- medium distance, decent damage and fast attacking speed. Some of the enemies you put in there were really just impossible to kill in a close-quaters fight. All the orcs I encountered had to be taken down with the bow (and 30 arrows, gosh) because their spear completely skewered me before I could reach them. Tin Wasps are an example of enemies in a stage way too early for their purposes- near impossible to kill from long distance and too powerful in short distance. Avoiding it and attacking with the staff seemed the only way to come out reasonably unscathed.

Nonetheless, the music wasn't all that bad, but the sound effects could have been fancied up a bit. It's the sort of music you can listen to forever, but not necessarily fall in love with. The graphics were decent, but because of the quality of the game, it would not do justice to demur. Perhaps a storyline would have given the game more depth, instead of just a Hobbit off on his mission to kill things. I also think the idea of a limited number of arrows and a store between each level might have been an idea. Quite a multi-skilled little fella isn't he?

Well, that's all from me. Thanks for reading!

~VelvetDarkRocks~

slow

the game play was to slow not anoth action and the music cept repaerting and the lvls were to short and easy

nothing to write home about, but enjoyable

it was a good game for about the first 2 levels and then i started to get fed up with the repetitiveness of the battle system and enemies