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Reviews for "Rumble ball field 1"

Better Then The 2nd I Think..

While the newly submitted version of this game might have some new features I think I prefer this one. In the new one you need to control your speed, and once you hit the ball you'd have to wait until a meter empties to do it again. With this one you can hit the ball whenever you want, giving it a bit of a faster pace which I tend to like. The game looks as good as the new one and just as stylish. The downside is only five levels. Oh well.

GameBalance responds:

Yeah. Maybe.
There was some things that I can't do in RMB3. Like faster speed of the ball.
Oh, well. I try to make something intresting for myself. I still want to improve some thing. The difficulty of the game(RMB3) is insane. I can make good one with responce help.

Very nice

Very, very nice. I enjoyed the concept; it's a lovely little time-killer, and I particularly liked that you didn't feel the need to introduce the kind of crap that game designers all too often seem to be unable not to, such as time limits, lives you lose when you miss shots, minimum scores to advance, and so on.

This is a game that everyone can play at their own pace, without having to retry every level a dozen times (seriously, who in their right mind would consider that to be FUN?); the only downside is the lack of levels. 5 is just barely enough to get started. Why no 100 instead? For that matter, why not 500? As long as there were some variations in the tiles used, not to mention the collectables etc., the whole thing would be fun for days: simply play for a bit when you feel like it, then stop, come back the next day, play a few more levels, and so on. Bliss.

The lack of music is a minor downside as well, but not a big one, as anyone can just play their favorite music in the background, anyway. That said, I think this game would've benefitted from the right tunes.

Now, off to play the sequels!

GameBalance responds:

as I said I not sure which direction to put this game in :\

Very nice

I just wish it were longer. It just seems to lack variety. Maybe if there were power ups of some kind (increased speed, increased destrucive potential). And maybe the sounds could be more dynamic. Good work.

A good game with potential.

The game is very fluid and that's definetly a good thing for flash games. A bit too easy though, maybe you could limit the amount of turns you can move the ball. Perhaps some powerups as well.

GameBalance responds:

I have some good idea for challenging. Thanks!

wow

gr8 game!!