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Reviews for "Rumble ball field 1"

Fun game!

I really like pool so I took a liking to this game quickly. The gameplay is solid and I could see people playing it a lot. I do think there is one thing lacking though. You should add an introduction so people know right fron the start what the game is about and how to score higher. It took me a moment to realize this game's objective and how to achieve it.

Thanks!

GameBalance responds:

Thanks! I must change submit score button. Maybe people don't understand it's submit score to my site. OK. I'll update it tommorow.

I thought it was pretty good

it was pretty good. The animation was really smooth. The graphics looked pretty fresh. However eventually the sounds got annyoing. and the game gets a little repetative. But then again so's tetris. I think this's make a good internet arcade game. Like real one arcade. You should really look into it, i could see myself playing this for a few hours at a time :)

it was ok

it was ok i like the concept though it got repepitive and boring after liek 5 minutes maybe if u added enemies or sort of powerups and stuff it might be alittle more fun

Better Then The 2nd I Think..

While the newly submitted version of this game might have some new features I think I prefer this one. In the new one you need to control your speed, and once you hit the ball you'd have to wait until a meter empties to do it again. With this one you can hit the ball whenever you want, giving it a bit of a faster pace which I tend to like. The game looks as good as the new one and just as stylish. The downside is only five levels. Oh well.

GameBalance responds:

Yeah. Maybe.
There was some things that I can't do in RMB3. Like faster speed of the ball.
Oh, well. I try to make something intresting for myself. I still want to improve some thing. The difficulty of the game(RMB3) is insane. I can make good one with responce help.

Very nice

Very, very nice. I enjoyed the concept; it's a lovely little time-killer, and I particularly liked that you didn't feel the need to introduce the kind of crap that game designers all too often seem to be unable not to, such as time limits, lives you lose when you miss shots, minimum scores to advance, and so on.

This is a game that everyone can play at their own pace, without having to retry every level a dozen times (seriously, who in their right mind would consider that to be FUN?); the only downside is the lack of levels. 5 is just barely enough to get started. Why no 100 instead? For that matter, why not 500? As long as there were some variations in the tiles used, not to mention the collectables etc., the whole thing would be fun for days: simply play for a bit when you feel like it, then stop, come back the next day, play a few more levels, and so on. Bliss.

The lack of music is a minor downside as well, but not a big one, as anyone can just play their favorite music in the background, anyway. That said, I think this game would've benefitted from the right tunes.

Now, off to play the sequels!

GameBalance responds:

as I said I not sure which direction to put this game in :\