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Reviews for "Super Smash Allstars R.5"

Not Bad

The flash was okay you did a really good job with the sprites. That was the first time that I saw DBZ sprites very cool. I liked that you had different characters in there not just Mega-man or sonic.

Graphics: The graphics were pretty solid I liked the DBZ attacks they were cool. What was up with the random battle though kinda confusing? Dude get rid of the bottons quick!

Sound: The sound was alright you didn't have alot because you didn't have voice acting which would have been great.

OVerall: Not Bad 6

BlackDevilX responds:

Are you serious man? A 0 for interactivity? You gotta be kidding me! there was so many buttons and menus!

why

why isin't another extra?

HMMM...VEXING...

Well, it's well on its way to becoming a great story, but it's not there yet

Still another way...

Akuma and the Robo could have won even agenst the SSJ3 fusion and Super Vegeta. Deflect their shots back at them. Or blast a shot up the center of theirs so it misses them and catches them off guard.

Oh, if you make another one, try Inuyasha.

There's so much wrong...

It's sad. This flash has stolen elements from the VGDC Sonic vs. Mario flashes, as well as you've stolen the music from various remixers and OST's to only claim them to be your own (if anyone says otherwise, they're too stupid to see the truth).

Other than that, the story is impossible to follow. I have no idea what's going on, and why for that matter. Plus, the text button is all over the place, making it very annoying to click almost at every place on the screen to continue. Next time, it'd be better just to select a spot on the screen for there to be a button, and have it stay there.