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Reviews for "Stay Alive v.2"

meh

needed instructions man. i was liek pressing every letter and numberi had jsut hoping i hit the right 1. very well done game but jsut needed instructions

Iffy at best

I'm not fond of it... No where do you give controls nor directions of any sort. The punch and kick interaction from player to player is lacking in extreme amounts. A player can swing all they want and in the end the computer will slide past it all and own you because you're not doing it right. The combos are ... well... Scarce? I'm not sure what exactly what the aim of it all was...

Great game!!

Flash fighting game can do this high level is amazing!! But the combos that need to be found them yourself needs time. How about u write down the combos? It's still a nice game.

Not too weak and needs a lot of work

The graphics are the highlight of the game. They are very smooth and look very good.

The sound effects are repeditive and consist of two to three sounds.

The moves are few but make sense. Physics is a good factor and one that this game consists of.

The system of the game is good and is not. The game is too quick. One can not concentrate on the game because the moves are realistic (and realistically quick), and they do not "chain together". It one was able to combo the moves the game would receive instant praise.

I like the idea and I like the graphics. Make a title, give the game a thirty second story, and give quick character details. Allow the audience to understand who it is they are playing with (i.e. provide the audience with character's martial arts' styles and slight background).
Also, provide some background music that could be turned on and off.

And rememeber: slow the game down. Add a few details that would bring down the frame rate, but do it strategically so that the audience has a chance to "play the game thoroughly".

I like the game so much that I provide you with these ideas. You do not have to listen to me but... do not take me for a person who does not what he is talking about.

Keep it up, forgedbyflash!

forgedbyflash responds:

you can combo the moves.....thats a big part of the game....combos....has anyone ever played a demo of a game before?....

It was passible

I did'nt like the hit detection at all. I kept punching the guy close up and nothing. The instant replay thing is cool but this game was not fun and fun factor is the core of a good game. Sorry lad I know how hard it is to make flash games but I had no fun playing this one.