Be a Supporter!

House of Wolves

rated 4.25 / 5 stars
Share Links:
Strategy - Real-time (RTS)

Credits & Info

Jan 23, 2014 | 3:51 PM EST
  • Frontpaged January 23, 2014
  • Daily 3rd Place January 24, 2014
  • Weekly 2nd Place January 29, 2014

If you liked this, check these out!

Author Comments

A tribute to Real-Time Strategy greats such as Age of Empire and Starcraft you will harvest trees, hunt animals, explore, build and conquer in your quest to seek vengeance on Lord Vilereck for taking control of the crown.

Prepare to save princesses, train wizards and even build mighty fortresses to recruit your own legion of knights and lead your massive armies to victory, or die trying…



Rated 1.5 / 5 stars

1.5 stars for ads.


Rated 5 / 5 stars

This game was addicting and amazing as heck! You need to make a second one like it but let it last longer!

People find this review helpful!


Rated 4.5 / 5 stars

one of the most fantastic games i have played this year (past 365 days no puns for you) the way the game is designed leaves it so it is always visually appealing and not cobbled together like most rts games and other 3d building games. the only problem i have seen is that the random gen needs some tweaking, it was common for me to have one main resource and one small one and then one that does not show up, this can be very annoying if it is stone but is still annoying even if it is gold (which would make more sense to be permanently) but over all it is a excellent game. please make more.


Rated 4 / 5 stars

very good game,but there is some point when the workers collect stone but there is not advance like they dont collect anything.


Rated 3 / 5 stars

I barely made it through the tutorial because of strange pacing and super speedy, floating camera. When I was preparing to fight the first enemy soldiers I accidentally selected most of my workers as well as my soldiers, causing me to lose a peon or two during the fight. It's clear that there was a reason for making Age of Empires, Warcraft, Starcraft, and etcetera with a top-down perspective. However, you did get me excited. Fighting new enemies was fun, and the preparation time was just the tiniest bit exhilarating, I wanted to go back and play AoE or Warcraft all over again. I do commend you for the effort, the polish is just fine if the concept was a bit rough from the start.