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Credits & Info

Aug 17, 2013 | 6:51 AM EDT
  • Daily 4th Place August 18, 2013

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Barbarian 10 Points You climbed the tower as a barbarian.
Knight 10 Points You climbed the tower as a knight.
Monk 10 Points You climbed the tower as a monk.
Ninja 10 Points You climbed the tower as a ninja.
Paladin 10 Points You climbed the tower as a paladin.
Priest 10 Points You climbed the tower as a priest.
Ranger 10 Points You climbed the tower as a ranger.
Sorceress 10 Points You climbed the tower as a sorceress.
Thief 10 Points You climbed the tower as a thief.
Warrior 10 Points You climbed the tower as a warrior.
Wizard 10 Points You climbed the tower as a wizard.

Author Comments

I've fixed a lot of bugs, and made slight adjustments to stats. Thanks for the bug reports! Medals are working for me, I don't know why they wouldn't be working for others, let me know if they still are not.

Climb to the top of The Tower to find the answers to all your questions! This is a survival battle rpg thing.

There is a save function in place so player can return to play again later.

There are 11 playable classes. Each with unique skill sets.



Rated 3.5 / 5 stars 2 weeks ago

This game has good music, very good art (I would expect nothing less coming from Hyptosis), and an easy-to-understand combat system. The game's weakest points are its dependence on luck (I got very lucky my first play-through as a Barbarian, but my next, as a Ranger, was scuppered early), and the repetitiveness of combat.

All in all, I enjoyed the game.


Rated 0.5 / 5 stars 3 weeks ago

first of all this game is crap
after 1min i decided not to waste my time with it
and i agree with IgnisFellsin it lacks story
however this half star for the classes cuz i generally like games with much classes to avoid boredom


Rated 5 / 5 stars June 20, 2014

I guess i got lucky because that was easy af


Rated 3 / 5 stars June 19, 2014

While the emphasis on luck is a bit frustrating (more so on weaker magic based characters) I still had a bit of fun playing this. In terms of art I think this game is fantastic, the techno-futile look works very well as a sort of imagining of your standard fantasy or high tech post-apoc setting.
The story is minimal but is good enough to present a reason for the game's events.
Combat is one of the weaker elements of the game, there is relativity little strategy involved and later level fights vary from cake-walks to near impossible boss fights based solely on what upgrades/potions you were able to find along the way. This makes characters that rely on using mp for abilities near useless this could be solved by giving mp reliant characters mp regeneration so a wizard or ninja isn't completely neutered when they run out of mp and potions. Another way around this would be to base what upgrades and potions one finds around their class (example: a warrior has little use for mp so he'll mainly find rage potions and strength upgrades; while a ranger will find a lot of mana potions and dex upgrades.) aside from that there isn't much else wrong with the game.
though sound could use more variety (it gets a tad boring hearing the same slash and shoot sounds for every single fight) so in summary: a good game that could use more depth in combat and sound with an emphasis on making mp using characters as viable as non mp using ones.

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Rated 3.5 / 5 stars June 2, 2014

This is a fun rpg game, but most of it is luck. Sometimes you get spirit or mana upgrade when your a warrior and it has no use.

The medals work, and I earned them all.

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