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May 5, 2013 | 4:51 AM EDT
  • Daily Feature May 6, 2013

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Author Comments

Rebuild a powerful fleet and destroy a strange ghost ship, which appeared from thin air out of the fog! Enjoy 12 different ships each with lots of upgrades. Loot pirates and slay their bosses. Visit 10 towns on your caribbean journey!

Update:
- Spell checking
- Faster salvage
- Stronger Boss

Reviews


gustavolesmogustavolesmo

Rated 5 / 5 stars April 8, 2014

veeeeery addictive



matthewkongmatthewkong

Rated 5 / 5 stars June 2, 2013

good game i love it 5 stars



hawk18727hawk18727

Rated 5 / 5 stars May 6, 2013

Those kind of games that mix strategy with some good ol' economy are good, and always will be, if done right. And it's, in fact, done very good, for a flash game. The economy aspect, though, is very basic and linear, just moving from town to town. Some price dynamic would've been good. Battles themselves are pretty standart for an rpg, but it's still good, with some aspects like buyable cannonball upgrades thrown. The upgrade stage is great. Upgrades are pretty smooth, so AI can always put a decent fight. You actually need to prepare for some battles, which increases the strategic value of the game. Overall, there are no flaws. The game is interesting and fun. 10/10, 5/5.



andreasevers1andreasevers1

Rated 5 / 5 stars May 25, 2013

i love this but... yeah thats it ;3



AllosTrentAllosTrent

Rated 5 / 5 stars May 10, 2013

Absolutely excellent. I loved this game. It reminded me of SId Meier's Pirates, for obvious reasons. The game had a fair balance in it, with benefits for using both war ships and merchant vessels. I also liked the idea of putting the more expensive shots into the battles, allowing players who focused on money to still retain an edge in combat, or giving combat oriented players a little extra power when they need it. I found the trading system to be very easy to use, and quite fun. I spent a far bit of my early game just trading, avoiding combat all together until the issue of war points came up, which is a good way to keep both aspects of the game necessary to the player. I played this game for four hours(ish), and didn't get sick of the music once, and the sound effects were all fitting as well.

On the downside, I found the progression slightly uneven. About two thirds through the game It seemed that war points were hard to come across, and without them I was unable to unlock better ships, which would in turn unlock better enemies. This wasn't a problem in the beginning or towards the end, however.

This game was very fun to play, and much more than I expected from a flash game. Although certainly imperfect, it met or exceeded every expectation I had for it. 5/5


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