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Leaving the sound on is highly recommended.
LEFT, RIGHT: run
UP or X: jump, jetpack
Beautiful. Atmospheric. Garbage.
This has only the potential to be a great, and I hate to use the term "art game" but it fits here. Exploration and discovery are always a plus in these sorts of games in my book, yet the calm and peaceful tone was utterly decimated by the incredible difficulty. Trying to make it over a pit covered in instant death over and over and over, every time having to make your way through the same two rooms just to get back to where you were and fail yet again leads only to frustration and stress.
To make this into an enjoyable and playable experience I would humbly suggest that you make progression through the stages far less difficult by: A: Removing most if not all spikes in difficult to navigate areas. B: Increasing the number of checkpoints so one wouldn't have to repeat areas exponentially. C: Adding an on-screen fuel gauge after you pick up the jetpack.
This game has promise as a Knytt-style platformer, but drops the ball with a near-vertical difficulty increase shortly after collecting the wall-jump power-up. Apparently you're supposed to not only jump between two sets of wall spikes in a cave, but also over a set of floor spikes - all with pixel-perfect accuracy. Either that, or you're somehow expected to jump back to the start despite not having the range.
The art style and ambient sounds are charming, but as stated, the sudden and frankly excessive spike (pun intended) in difficulty made me give up in frustration. Less spikes and more exploration please.
Oh boy, another "atmospheric" platformer...
This is a really beautiful Flash game!
This was very disapointing. The art style was "ok" I guess but not really good. Very few sound effects/music but I can see why that is. the gameplay was simple but ok, I just wish the screen followed your character rather than you go to different sections though. That was EXTREMELY annoying. The game was WAY to hard, I still have yet to beat it due to the fact that they're are not enough checkpoints. Yes, this game is that hard. And the game is hard in a bad way. Even though there was not much sound, it was good sound.
music/sound effects: 4
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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