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SPACE - Confirm/JUMP
LEFT/RIGHT - Move
This is my entry to Ludum Dare 23 - You can download the source at the entry page (Search for Tiny Visitor) -
I'd love to revisit this in the future and polish it up!
I'll agree with most other people on this, it is rather frustrating, but the music on the first level made up for it :)
I love 25 or 6 to 4
Very cute game, however there are flaws in it (particularly on the tree part) that are making me give it a 3, which I very rarely do.
The beetles' movements are unpredictable, and it makes it very frustrating when you're dying for the twelfth time on the same branch. It isn't fun or challenging, it's just frustrating, especially when there is stuff hanging from overhead that obscures your vision, making it even more unpredictable.
The beetle boss, I don't even get. Am I supposed to bounce off the (still unpredictable!) beetles and jump up high enough to bounce off his head? Am I supposed to get behind him to bounce off his back, as I did once and then died? Why does bouncing off him also register a hit on me? Why do I need to keep replaying the previous level when I die on the boss?
I understand the 48-hour thing, but those problems are just too frustrating.
Also, a health bar. Please. At first, I thought it was three hits, then I seemed be be getting hit a few times and die, then a few more times than previous then die, then maybe only two or three times then die...I have no idea if the next hit will kill me or not, or even when I am being hit half the time.
Those are really my only complaints. The graphics were cute and simple, I liked how the little tiny-naut looked up when he jumped. It was in all a really cute game.
I gave up at the giant beetle on the top of "A Mighty Tower" after the seventh time (and lost track of attempts at the level before it over and over). Okay, you need to deal with a boss by bouncing off a (apparently) limited supply of small enemies to launch yourself high enough to stomp on the bosses head... With bad hit detection.
If you die, you have to do the previous stage over, with all the crazy hit detection still in play. I gave up after one of my "Hits" on the big beetle boss, also counted as me getting hit and killed me.
Cute game, but when the difficulty is wonky mechanics... Yeah. Not even 8-Bit Final Countdown will save it from a 3 rating.
I LOVE THIS GAME!!!!!!
to short but is cool the music is amezing . but i recomend do a sequel
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