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Travel through four tiny worlds. Collect spheres for bonus points. You can do it!
Use those arrow keys. Press 0 (zero) to mute. For the optimal gaming experience, right-click to enter full screen mode.
Made in under 48 hours for Ludum Dare 23.
UPDATE: Two minor bugs have been fixed since the game was submitted. No gameplay changes, just minor annoyances.
Sound effects: Bfxr; Font: PXLPLZ by Anton Bohlin
Well, given the time constraints, you did a pretty great job. Maybe a sequel/prequel is in order? possibly a storyline, upgrades, etc. Overall, a pretty good game!
mediocre platformer that gets repetitive fast
no real difficulty since the level floors loop
i did like the Mario physics
not any real feel of accomplishment
no bgm is a downer
otherwise it's a good game for 24 hours work
at least that's what it feels like
Great game. A lot like the older Mario games which is a good thing. Having played so many of them I felt right at home. I enjoyed how you would get from world to world. Orb number nineteen in the desert level was very difficult to get since you had to blindly jump from block to block. Once I figured out how hard to push the buttons I was able to get it though. I agree that music would have been nice, but there is plenty of music on newgrounds to listen to. By picking your own music it gives the game the feeling you want it to have instead of just forced music.
it's an ok idea, but WAY TOO HARD!!!!
A good time-waster not in a bad way the game was fun and always wanted me to try and try again but I don't know how to get the secret medal
A starving village ask a water spirit to help them.
Strawberry clock forgets his ticket on the train but maybe he'll be ok
a clock day story
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