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Sep 5, 2011 | 4:06 AM EDT
  • Daily Feature September 6, 2011

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An image is worth 1000 words 5 Points Bought the Illustrated book
Black goblin down! 5 Points Destroyed an Aviator goblin
Dangerous literature 5 Points Bought the Popup book
First time customer 5 Points Bought a toy
Fuzzy but deadly! 5 Points Bought the Kamikaze bear
It came from space 5 Points Bought the Smart alien
Living life in the fast lane 5 Points Bought the Toy car
More toys! 5 Points Bought the first extra slot
My piggy bank has a full belly! 5 Points 500 coins in piggy bank
Reinforcements are here! 5 Points Bought the Army men 2
Rest in pieces! 5 Points Destroyed a Skeleton
Say hello to my little friend-in-a-box! 5 Points Bought the Doom-in-a-Box
Slimerrific! 5 Points Bought the Slime catapult
The fleet is ready! 5 Points Bought the Pirate ship
The taller they are... 5 Points Destroyed an Ogre
Toy warfare 101 5 Points Completed the tutorial
Who you gonna call? 5 Points Destroyed a Ghost
Cut the red wire! 10 Points Destroyed a Bomber Goblin before it places the bomb
Even MORE toys! 10 Points Bought the second extra slot
Found my nemesis 10 Points Reached the Bogeyman's level
Is that all you've got? 10 Points Destroyed a Bogeyman
Not so fast 10 Points Destroyed a Big Bad Wolf before it jumps
Richest kid on the block 10 Points 1000 coins in piggy bank
They are not invited! 10 Points Destroyed a Bogeyman before it can summon his friends
Toy empire! 25 Points Bought every toy
Toy Master! 50 Points Completed the game
Flying snack Secret Medal: Unlock this medal to view its details!
Granny award Secret Medal: Unlock this medal to view its details!
Baby prodigy Secret Medal: Unlock this medal to view its details!
Doomtastic Secret Medal: Unlock this medal to view its details!
Eumenides this! Secret Medal: Unlock this medal to view its details!
Genocide Secret Medal: Unlock this medal to view its details!
We meet again! Secret Medal: Unlock this medal to view its details!
Supreme Toy Master! Secret Medal: Unlock this medal to view its details!

Author Comments

Sept. 6th - Reply to many comments below:
yes, we clearly inspired to Plants Vs Zombies: it's a so epic game!
PvZ evoluted the cell-board tower defence concept into a great gameplay experience.
Nothing to hide about our tribute to it.
Do you complain all FPS games inspired by Doom or Quake? Or RTS games following Command&Conquer or WoW/Starcraft?
Few gameplay genres divide videogames in categories. Then it's just an issue to be able to entertain players with new stories and fun :D
Xplored can invent something new (we did and we'll do with dozens games each year), but this time we just wanted to let you enjoy a free online game with a personal storytelling, inspired to a legendary title that ...btw my wife was playing on my iPhone that night below!!
So please guys enjoy our work and just have fun with us :D
-----
Hi NG guys!
..All came to my mind during a night when my little son awoke frightened by his own nightmares... and I used his toys and some fantasy story to make him confident and sleep again :D
...What about you?
As a kid, have you ever been frightened by the nightmares popping out from your wardrobe?

Reviews


slomeslome

Rated 5 / 5 stars July 4, 2012

love it =D



HedgehogX2HedgehogX2

Rated 3.5 / 5 stars June 18, 2012

4 Stars because you need it harder and more toys.



ritsukiritsuki

Rated 5 / 5 stars June 3, 2012

IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII like plants vs. "Ehem" este toys vs nightmares! :)) :D come and play it it's fun of horror! :D PLAY NOW!



Zzyzx0788Zzyzx0788

Rated 2 / 5 stars May 15, 2012

So this is Plants vs. Zombi--*AHEM* Toys vs. Nightmares. Not that special



RenegadeHareRenegadeHare

Rated 2.5 / 5 stars April 20, 2012

So yes, this is "inspired" by Plants vs. Zombies, to the point of ripping it off. and the fact that you so adamantly try to defend this with terrible logic is humorous.

You see, the difference between ripping off and taking inspiration, is the idea of adding new gameplay mechanics to make your own game special. Most shooters don't just simply rip off Doom or Quake, they add their own gameplay elements to it. All I can tell from Toys vs. Nightmares, is that it just looks and sounds different, which really isn't enough. It plays almost EXACTLY like PvZ. The only real difference is that you can speed up the production of fantasy, which is a questionable mechanic to begin with.

For starters, PvZ was smart in how sun was produced. The player had to work around the timing of sun production, which added depth. Here, I can spam-click the books to produce a massive amount of fantasy at the start, which gives me an unnatural head start.

Second, do you know how irritating and tiresome it is to repeatedly click the mouse button over and over again? It's not fun. Why couldn't it just be that you hold down the button to do this?

Third, even after the massive amount of clicking, you still have to wait for the fantasy to form, which takes far too long. And even after its formation, there's this delay in the collecting of it. The whole thing seems like a series of conflicting design choices that makes it more annoying than interesting.

The game looks and sounds nice, but I was running it on medium quality, and it felt sluggish. Didn't seem very optimized.

I stumbled upon a bug as well. When I had the pause menu open while the toy box menu was open behind it, and I tried to change a setting, I ended up buying a toy as well. Apparently, my click on the pause menu transferred to the other menu as well.

I didn't get far into the game, because it's so obvious what was trying to be done here. Yes, PvZ is great, but it's not necessary to make a knock-off game to tell us that. If you want to make your own game in the same style, go right ahead. But you need to try a little hard than this.