Ultimate Gear War
Join the alien war, prepare your gear and protect your base at all cost!
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This is my second game ever and my second submission to newgrounds. Hope you enjoy it : )
Note: This game has lots of medals, but they are still under approval by administrators. Check back later!
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The humans are dead is an actual board game, similar to War, Catan, Kingsburg and other board games where players have to make meaningful decisions in order to beat their opponents.
Players can produce and find resources to advance their civilization, build walls to protect their territory, strategically place robots to defend key locations, and collect Evolution cards that can contain any results, such as benefiting from Philosophy, Transportation systems, or some other cards that while humorous, can be not that useful.
Watch your robot civilization evolve from its beginnings or fall into extinction.
Reviews
Rated 4.5 / 5 stars February 9, 2012
Great game, awsome music and really nice graphics.
Many flaws were already mentioned so I pick out only a few of them.
First of all, with overpowered Scibots you get all evolution cards in notime (thanks to many research points from scavenging). So after few turns from start of game you have larger bonuses for combat, speed and resource income. In the other hand when you play with Hiveminds, you get a free wall and your walls are cheaper to buy but that is useless becouse scavenging gives you all walls you need.
Secondly, the way of peace is hard to obtain becouse resource activators are quite expensive and if you activate more resources so you could afford activators, you get attacked by neutrals. Neutrals are not improving their combat skills but right after start of game they can easily kill you.
After few games I realized that most valuable resource is research, research means evolution, evolution means better combat, that means victory. I must have good combat bonus becouse robots are not taking any damage so after so many battles they have still the same chance to win that means i can´t defeat better robot with bigger quantity of my worse robots. It would be best to add some rule which make robots decrease their combat bonus after every battle and restore it at end of every turn.
It would be good to come up with some more ways how to spend other resources, maybe add more types of robots or some sort of technology tree although I like the idea of evolution cards which are random, like real evolution. But the board should not be so random, it would be better to randomly pick from a number of different boards.
Finally: I can´t move my robot back on my base and when I want to select another defensive robot I sometimes must first deselect previous robot.
And the most important thing - It needs multiplayer, at least for two people on one computer.
Good luck with making sequel.
Rated 2.5 / 5 stars December 13, 2011
fail
im not a mean guy and i dont know if this is the posters fault or not but i did the tutorial and there was no board. 3/5 5/10
Rated 4 / 5 stars September 16, 2011
Not bad, not bad at all
I wasn't expeting mutch from this, but it's pretty good, I feel that it needs a little more depth, something extra to increase it's replay value, but it's still a good game, you just need to add that little bit more if you make a sequel.
Rated 5 / 5 stars July 29, 2011
Strategy 4tw
This game is pure fun want more of them!
-->5/5 10/10
Rated 5 / 5 stars June 23, 2011
i love it!
this is probably one of my most favorite board games now! ill admit 4player is difficult to beat but it feels great to win after all the effort you put into the game!