Be a Supporter!

Credits & Info

May 26, 2010 | 8:50 AM EDT
  • Daily 2nd Place May 27, 2010

If you liked this, check these out!

Author Comments

In the future, robots rule the world. Build factories and energy plants to create masses of robots for your army. Battle against an opposing army as you crash into the enemy base for rule over their technology and the world.


Use your mouse to place factories on your land and extend your roads for careful building of your city.

Use your robots to create a powerful army to overtake the opposing forces.

Defeat a stage to unlock factories and more levels.



Rated 5 / 5 stars

Those who think it's impossible

are freaking retarded. This game is extremely easy, spam units and upgrade.
there's nothing to it.. still fun though. I liked the changing weather and the huge variety of bots. Levels are pretty well thought out, and the role playing story thing adds to the game. nice.


Rated 4.5 / 5 stars

It's Zerg Rush, the game!

When trying to win this game legitimately, it reasonably to unfairly difficult. Your opponents can always build far faster than you, and on the first try of every level, the have a power and road direction advantage.

However, around level 3 I realized that it wasn't that hard to pack my build area to the brim with factories and up all of their creation rates to full. Once realizing that, I came up with a illegitimate way of winning, which was to rush the shit out of the opposing side. I'm in endurance mode right now and have so many robots on the field that it's beginning to lag my internet. My army makes up about 90-95% of the troops on screen. The only recourse for the other side is the occasional EMP that gains them about ten more of my HP that I late fix after the hundreds of funds I get while they build up to that. If not for that their wall is indestructable right now, I'd have won this battle about 10 times over by now.

Really, once you've figured out that you can do this, the only issues are that it sucks almost all of the challenge out of the game, and being that I'm not playing against someone else, it crushes my desire to use it as a hilarious greifing engine. Ah well.


Rated 5 / 5 stars

Way to survive Endurance mode

1. you are going to need a good bot that reproduces fast, shoots fast, has good health, and good damage, so go after the spider factory FIRST
2. There are alot of storms, so build pyramids so your robos can survive both the waves and the lightning (build 2 pyramids)
3. Max out reproduction rate for all the current buildings, then speed, then fire rate, then range.
4.Use the lightning to your advantage, build a lightning tower.
5. Whenever you build a new tower make sure you max out reproduction rate, speed, fire rate, strength and range first.
6. Now make a radio station for an increase in defense, if any robots get pass your waves, the snipers will take them out easily.
7. Make a Hospital to ressurect dead robots.
8.Build a mage tower, to heal survivng robots.
9. Build a tank factory
10. Start building buildings of w/e you like, as long as you make sure that you are able to summon robots fast, because they will keep using the EMP.

Now enjoy and watch as you shred the game!


Rated 5 / 5 stars

Pretty good

Everyone who gives it a low score doesn't really tend to think through what they're buying and such, Infact I've been on endurance for about an hour now.


Rated 3 / 5 stars

Had its moments but altogether too easy

It was fun for a bit, and some levels were a bit tricky until you got going, but once you did it was just a matter of waiting until you overwhelmed them. The last "endurance" level for instance. In the end every tower was fully upgraded but the enemy side had:
1 Great Pyramid, 1 Pyramid, 1 Bubble Dome, 1 Standing Dome, 1 Spider Factory, 1 Dark Hut, and 1 Stack Plant

against what I had:
5 Tank Factories, 4 Radio Towers, 2 Great Pyramids, 3 Green Smoke Plants, 1 Blue Smoke Plant, 1 Dark Hut, 1 Pyramid, 1 Bubble Dome, and 1 Spider Factory

I actaully went off and had dinner leaving this game going only to come back and see that I still hadn't taken even 1 damage. Not exactly much of an endurance challenge when there is no increase in difficulty after a point.