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Please leave a review on what I can improve on.
Things considering to improve in final version:
some kind of plot,
what is the point of this...to press a space button? i t takes longer to load the games then it does to play it. i say get rid of the idea all together
That reminded me sooo much of the quickdraw minigame on Kirby's Adventure (and on subsequent Kirby games) :P
I definitely agree with 1N5AN3. A plot/story would connect people to the game more, and his suggestion about different guns and about pushing combinations of keys rather than a single key would make it much more challenging (which gives you a great amount of room for creating different difficulties or levels :D). And as deathmental said, a variety of enemies always helps to keep a game very entertaining. Otherwise, the music was appropriate for the sunniness/cuteness of the setting, the gun-twirling was cool, and the slowdown time that occurred when you were expected to press a key was a really neat effect. I'd love to see another demo before the final version is released; I feel like you have a long way to go, but this is an excellent start in my opinion!
Let me know if you need any help coming up with anything; I think this has a massive amount of potential :D
I'l absolutly call you if help is needed . (do i smell a colab?)
i say more levels and weapons
wtf not a demo but make it a game ill write a better review
When you make this into a game, give it a weapon select. Maybe improve the audio. (not the music, the gunshots and footstep sounds)
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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