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This is NOT Super Meat Boy!
Its simply the flash prototype that Super Meat Boy was based off of.
SMB, will play very differently and is 100% new.. what im saying is if you even slightly enjoy the prototype, you will LOVE SMB!
for more info on Super Meat Boy check out supermeatboy.com
all good except I think you could make the controls better
The controls... oh-uh
Lack of good controls makes it very annoying on some levels.
Great game, controlls realy f@#$ing suck. Cant controll the f^%&er.
Go red meat!
At first I loved this game. I thought it was the greatest game on Newgrounds, the challenge kept me coming back to swear at it again and again until I beat every level.
But then I played other games, and realized this one is sorely lacking something. The obstacles are devious yet bland, either some sort of lava like object, a saw, a missile, or a steadily firing gun. That's it. Where's the creativity? But that really didn't bother me to much, as the variety of levels was enough.
But the controls are just horrible. They are freaking terrible. I don't care what the reason is, there is no excuse for hair-trigger spastic controls that sometimes make it feel like you're trying to control meat boy with 4 foot chopsticks. Some say this is what makes it "difficult." I feel this is a poor reason. There are other much much more difficult games that I'll play for much longer, that don't have spastic controls. For example, I Wanna Be The Guy is famous for being incredibly hard, but the controls are streamlined and responsive, and with practice anyone can use them with ease. This game lacks that, no matter how much you practice there is still the difficulty of getting Meat Boy to just do what you damn want.
I really hope your Wii game has tighter or more intuitive controls. This game would be 100 times better without the slippery spastic controls.
An interactive story of love and adventure
Turn-based PvP Arena Battler
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