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Xeno Tactic 2

Author

reginald nowe (antebios)

Contact | Site | Add Artist to Favorites

Date Submitted

05/05/2008 | 05:58AM EST

File Information

Game | 1.6 MB

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Current Score

3.80 / 5.00

Score Rank: #11,177
Popularity Rank: #4,869

3,910 votes | 123,761 views

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Xeno Tactic 2
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  • Daily 2nd Place Daily 2nd Place – 05/06/2008

Author Comments

I hope you will apreciate this one too.
This time you must stop the alien vehicles.
enjoy :)

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The people have spoken

Average Score: 6.7 / 10

Score: 6
paperclip442

"wow this is so new and interesting"

date: 8 hours ago

like in the title (which was sarcasm) this game has only been done 100 billion times, AND the graphics suck

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Score: 10
kaedoken

"Brilliant"

date: 9 hours ago

Amazing game, to interlopr007, if mission 2 was made easier it wouldn't be much of a challenge would it? That's the bad thing about most games nowadays, about 80% of them are too easy...
If they make games harder then people play on them longer, I'm still playin on halo 2 ffs, I still haven't done legendary campaign, if they make games easy then u'll play on them for about 3 weeks and then just throw them away which is a waste, anyway brilliant game, awesome graphics and lots of variety, 10/10

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Score: 8
hyperaktive86

"very good"

date: 9 hours ago

i got up to the last level in the game (havent played it yet) and i did it using damage-upgraded vulcans, range-upgraded frost towers, speed-upgraded dissipater's and damage-upgraded skybeams. the trick to beating ANY defense game is to make the enemies run around your cannons so they have 2 chances to shoot them, which almost doubles your damage output.

i preferred the vulcans because they attack super fast, low cost and can end with very high damage per shot. since frost stacks per cannon, its a ridiculous amount of damage.

the problem i have with this game is that both laser and skybeam cannons miss, air flies out from random locations and the maps are a little small.

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Score: 6
DevilShark

"Interlopr007 says it"

date: 10 hours ago

I agree with the guy below me. Mission 2 was a hell to break through (still havent dont it yet..)
sometime in the end of mission 2, when i thought i had finally built myself a decent defense against both air and ground, then suddenly an army of insane ships with a gigantic load of health and a healthgeneration not even 8 fully upgraded laser could penetrate appears and takes me down. How on earth were you able to survive those?? Without losing any shieldpoints and ultimately just let them all go through?
Not quite easy, cant imagine the hard levels.

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Score: 6
interlopr007

"Mission 2 - Nearly Impossible"

date: 12 hours ago

Mission 2 is nearly impossible. Mid levels 15, 19 are killers. Once you pass, the next turbo air L20, you're finally given some dough, and it gets doable. Level 2-40 requires you to sell your air and all out of range units. Mission 2 is so hard, there is probably only 1 or 2 setups to get past the hump at 15, 19, plus there are some dead squares, that cause your anti air to miss 3x more.
Mission 2 is also labeled "easy". It took me 4 days to beat.

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