Score: 3
"what were you thinking"
date: June 18, 2009
It's obvious you didn't want to make the same exact game only with minor upgrades, and that's commendable, but this is just bad. There's barely ANY tactic to it. The first one really was about trying to skillfully complete a level using different tactics that you develop ON YOUR OWN throughout the game and that and it was amazing. Learning each weapons pro's and cons and how each enemy is effected by them. The game is just too different from the original to work right. There are some good ideas that should be applied to a third game that's much more like the original, but this one is just awful. And the requiring you to go to a different site to play the last 3 levels is just PANTS ON HEAD RETARDED. cut it out, you know better.
I've played the first one hundreds of times, and I've played this one maybe a dozen, it's just not good. the stacking of weapons is a good idea. the having ultra weapons that cost a ton and take up more room is cool. the ability to build walls is pretty dumb. the weapons being able to be placed anywhere is dumb. the weapons not blocking the enemies path is the worst thing ever.
I'm sure this game has some real depth, and you can get pretty advanced with it, but it's pointless because it's just so bad no one will invest the time to even bother. Make another one, I beg of you. The first is my #1 favorite flash game. I see it's name on my profile under favorites and just instantly think, damn, that's such a good game. Which just adds to the disappointment in the sequel.
Do better, we know you can.