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Max Mesiria Chp3 RPG

rated 4.23 / 5 stars
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Adventure - RPG

Credits & Info

Dec 18, 2007 | 1:05 AM EST

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Author Comments

++++ !! !! FOR OUR FANS !!! !!! EVERYTHING PPL WANTED WAS SUPPOSED TO BE IN, BUT we don't know when we will be able to get out the new updated version +++++++

so we say to our fan, consider this a beta version. what's missing:
-ppl talking
-items in barrel and chest
-fixing visual glitches
-world map (bland) will be upgraded
-most impressive beast arent in the game at moment
-other stuff

-MouseClick: interactions (save point, doors, etc)
-Arrow keys: character movement
-Enter: open/close the menu

About alchemy:
It replaces magic (for humans). To create an alchemy you must have all the ingredients, so buy some at the alchemy store!



Rated 4.5 / 5 stars

Nice chapter! But I wish to play Chapter 4 in the future if he wants to continue.


Rated 0 / 5 stars

I can't even find the thief.


Rated 3.5 / 5 stars

Liked the earlier controls

Only thing ive encountered so far that is a problem is the controls, Using the (up) (left) (Down) (Right) arrows and the mouse is problematic. If you are changin so that you have to use the mouse you should consider switching the walking buttons to (W,A,S,D) Feels more comfortable

Other than the controls its a great game


Rated 3 / 5 stars


Fekiful and Sisterrei are being too harsh, but i definetly don't like some of the changes you made. I agree, having to click is annoyiong because you have to click in just the right place to interact, and I really don't like the missing magic. the ' Alchemy' concept is sort of innovative, but annoying and i think you should just go back to magic. Like the new characters and party combat, though.

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Rated 3 / 5 stars


Why the hurry? This is still a good game... BUT the previous ones were a lot, A LOT better. First of all, with the space bar being the interactive button the gameplay was so much easier and faster. Then, why did you guys got this game out when it was that incomplete? I mean, it doesn't have puzzles, chest, barrels and vases, beastiary, etc... And the in-fight gameplay was way better in Chapter 2. Also, you should bring magic back. It makes more sense when you cast healing and say it was magic then when you say you used alchemy. One more thing: it can be just me, but I sincerely miss the Boost spell hahaha.
Anyways, this is kind of disappointing after playing Chapters 1 and 2...