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World of Dreams

Author

Paranoia

Contact | Site | Add Artist to Favorites

Audio

Domenico Scarlatti : sonata 32

by Gorekiller

Fun Box

by Lino

Liberi Lunerum

by smartpoetic

Menu Loop 3

by afliXion

Mod

by qeshi

Time (The Milkman_Dan Finale)

by MilkMan-Dan

Tokiha

by studio-nightbird

_-={The Dead's Witness}=-_

by MaestroRage

Date Submitted

06/04/2007 | 01:57AM EST

File Information

Game | 5.9 MB

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Current Score

4.11 / 5.00

Score Rank: #2,201
Popularity Rank: #12,155

1,368 votes | 27,227 views

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Ages 13+ Mild Violence
World of Dreams
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  • Daily 3rd Place Daily 3rd Place – 06/05/2007

Author Comments

UPDATE: Added a 'panic' button. If and only if some sort of bug means you can't complete a level (and this has never happened to me), press the + key to activate the Game Over panel.

Find your way through the world of dreams in this running and jumping extravaganza! Sorry if the sound quality's a little low - I've got your bandwidth concerns at heart. Please try to play all the way through before voting - the last half's pretty superior to the first :P

Controls:
W, A, S, D or Arrow Keys to move character or vehicles and jump
SPACE or SHIFT to attack (acquired) or fire vehicle weapon
Q to toggle low and medium quality
H to force high quality

This has been something like three months in development, and I'm not much of an artist so it may not be the most amazing thing in the world graphically. Thanks to all the audio artists who's stuff I found in the Portal.

I've done my best to compensate for lag, but low quality is recommended to ease up on the graphical side if the game's slowing.

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The people have spoken

Average Score: 8.0 / 10

Score: 9
Skeik-Sprite

"Wow, inspiring."

date: January 15, 2008

I saw your post in the "hiring" topic linking to this, and I am glad I went here XD THis is nice, I want to create a platforming adventure like this one day.

There were a few things up with the platforming engine, involving cloud platforms and such, but it wasn't that bad. The graphics had their own flair, and the music bought the mood out. Good job, possibly consider a larger camera scale next time.

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Score: 9
SkySausage

"yay^^"

date: October 21, 2007

i think you missed out (audio) milkam-dan's 'stop motion symphony'.... haha.... anyways, great game, but how do you beat the boss hog?

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Score: 9
Shmossy

"Excellent."

date: September 18, 2007

A really original and creative game. I really would like to see a sequel.

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Score: 10
shikafan5

"BEST EVER!"

date: July 20, 2007

THIS IS THE BEST FLASH gAME ON NEWGROUNDS EVER!!!!!1!! (could u make a sequal....lol)

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Score: 8
Keslen

"I enjoyed playing this game immensely."

by: Keslen
date: June 16, 2007

I had an awesome fun time playing this game. I especially enjoyed the very apt musical numbers, and the inclusion of some secrets to collect. I also especially loved the way that some barriers fell away from in front of you as you attained abilities from later in the game.

Now, at the risk of sounding nitpicky, there were two things about this game that rubbed me the wrong way.

First: The levels were very long. Most particularily since the game was clearly designed around re-doing them to hunt for secrets and there was no way to exit a level you had already completed unless you fight your way to and defeat the boss(es) again. I would perhaps suggest implementing six (or maybe even nine) smaller levels instead of the three huge ones you went with.

Second: The controls seemed rather choppy at times. I really noticed this when I stopped horizontally mid jump when firing my weapon, and when I tried to double jump when not at the absolute peak of my jump. I also found the rotating platforms in level 1 a smidge annoying due to the fact that they kept rotating (i.e. letting you fall through) if you hit them with your weapon, which combined with the cone shaped firing pattern led to a few nasty falls.

One last smal tidbit: The music was spectacular, but the sound effects definitly could have used work.

All in all, a very enjoyable experience. Thank you for sharing it with me.

Author's Response:

Thanks for taking the time to review. I'll certainly spend more than one hungover morning on sound effects in future :P

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