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Play Game
Score:
rated 4.07 / 5 stars
Views:
317,456 Views
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Genre:
Action - Fighting - VS
Tags:
sprites
sonic
sega
robotnik

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Credits & Info

Uploaded
Jan 12, 2006 | 8:18 PM EST
File Info
Game
4.1 mb

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Author Comments

Thanks for Weekly top 20!
UPDATE- loosened up AI difficulty.
//For the first time ever, you get a chance to use Robotnik's weapons in a 1 VS.1 duel!
The game features 3 player sets- 1) YOU vs. AI ,2) YOU vs. your FRIEND, 3) AI vs. AI (for viewing fun.)
PLAYER1 controlls- arrow keys, and "M" to shoot.
PLAYER2 controlls- W,A,S,D keys, and "G" to shoot.
EDIT:GOT TO OPTIONS AND ENABLE "PLAYER POINTERS" to see player tags ingame.

This is my second attempt at game making, as well as creating my FIRST AI that can fight! This was my final project for FLASH CLASS at FIT.(even though most of the action script skills I gained on my own).
Hope you will enjoy it!
NOTE:THIS IS NOT AN OFFICIAL SONIC GAME. This game is made as a PARODY on Sonic game, and has nothing more than FAN based purposes.
Most of the original sprites belong to Sonic games.
PS- Thanks to everyone whoever was helping me during this game construction.

Reviews


rage555rage555

Rated 5 / 5 stars June 12, 2008

make another

now. make it


Digimaks responds:

wellll,,,.... I'll try, once I get off my butt and end lazyness I got nowdays))


squallypaulysquallypauly

Rated 5 / 5 stars May 11, 2008

wicked!

its fun and hard and not too easy like lots of other games.


Digimaks responds:

hehehh) When making it I was afraid PPL on NG will say that the game is too easy or something. Since many games get comments that game isn't hard enough- had to make AI smart, teaching it the same tackticks as I or my gametesters fought.


AlxEllisAlxEllis

Rated 5 / 5 stars March 24, 2008

Ultimatum

BIG HARD MEN VS BIG HARD MEN THIS IS A HARD MANS GAME FOR HARD MEN DAmn good 1/10 big hard men this shood be on xbox live arcade my son.


Digimaks responds:

HOHO! THanks a BUnch!
It took a while for me to teach AI move around, control and fight. Knowing people online complain about flash games being easy, I knew it have to be challenging, so people don't say it's not hard enough!
Too bad Sega never thought of that one!
if they would ever want to include that in minigames, I wouldn't mind selling this engine to them :).


SnakeDragonFishSnakeDragonFish

Rated 5 / 5 stars March 21, 2008

Awesome!

It's fun to play and the music and animatrions + sprites are good.
One of the most entertaining games ever!


People find this review helpful!
Digimaks responds:

HOHOHO! Thaaank you!!
It's a pleasure to build something that others enjoy playing, and encorages to try harder next time I take on to a project!


Ace-the-DragonAce-the-Dragon

Rated 4.5 / 5 stars March 4, 2008

A hint: press M for fast ships.

Those ships are fun! BUT there's a graph error with them. When you have the mech that shoots mines up, the tail pops out. AND WHY DOES P1 ALWAYS HAVE A HEAVY VEHICLE THAT CAN HARDLY GO UPWARDS!?!?!?!?!!!?!!??
I give you... a 9/10, 5/5 (Whis would put it at an average of 9.5, which is my real opinion.)

P.S. Update that darned Mario character! I know it's just for looks, but still. not asking you to do it now-now-now, but as soon as is possible. and chance the heavy mech, so we can have a fair fight. otherwise, the one way up is Bigfoot or the pneumatic drill! I can find you an alternate Ro-butt-nik Robomobile if you want, like the one in Sonic Advance 2, which is for the GBA. you can also search on the pwnage MFZ: mysticalforestzone.com. and that is not a promo for the NG mods that may view this comment. Only a suggestion. Okay Tom Fulp?

Respect, Maksim. (Or Digimaks, whatever you want to be called here on NG)


Digimaks responds:

Thank you for suggestions!

Actually both Eggmobiles are exact same physics.
It's just a top altitude limit that carry player down when he's 20% before hidin past top margin.
There are many ways of catching up with enemy altitude. You can either use your weapon to bounce (bigfoot, pneumatic, and default swing ball), or you can bounce against the floor and push upward. zigzaging up and down can also gain altitude.

About the mech tail sticking out of mine bomber.. yeah... That's a glitch that I couldn't get rid of in the ammount of time I had when making game. Plus, now my scripting skills ot 10 times better, more to come!

And yeah, I was thinking of applying final boss machines for some extreme, long lasting battle! However, that's a whole new chunk of code to make, and time was cutting short.

THX for the link to MysticalForest zone. I actually got many sprites from them! (even mentioned in credits). That site was a massive help!!
Reason I didn't use SN Advanced sprites is because they use black outlines on sprites and by dimentions they are saller then Sega Megadrive pallete sprites. So this would cause great graphical inconcistency, so I left it out. I could of used them If I had time to redraw them myself.

Thanx a bunch!!!