Boss Slayer
Destroy a serie of bosses as fast as you can and save the Earth in this Retro Bullet Hell.
4.30 / 5.00 49,448 ViewsThe final bit of the game. I fixed the autofire (yeah, like it wasn't fixed in the first place) but it is still slow-shooting, though it increases frequency higher up the screen.
Reviews
Rated 5 / 5 stars May 5, 2011
amazing game, music is even better
dude, all i do is load this game, and listen to the menu music, thats it. Its so amazing. If your still alive, PLEASE TELL ME THE NAME OF THE MENU SONG. ITS SO GOOD
Rated 5 / 5 stars April 6, 2011
a short but probably non helpful tip
when you meet the final boss,dont just bomb the crap out of it.Focus destroying that Green rock on the top.(dont worry,it will regenerate).After you got the "P" from that rock,then start shooting it.You can bomb it from time to time,but dont waste it.You will need it later on but more bombs will come up anyways
Hope this was helpful
Rated 4 / 5 stars January 20, 2011
That's more like it...
This is much better...
While I liked the previous game's weapon layout, I still love the traditional one.
My only problem was the purple weapon, it was damn near useless unless you somehow got ahead of an enemy... That's the only time it helps compared to the other weapons
As for difficulty, I'd say you did a pretty damn good job! The steady stream of weapon powerups helps immensely if you happen to die, which has a far less chance than the other one.
And even the boss was fun! Dodging his shots is possible, but unfortunately, it's made much more difficult by the fact you made the bullets follow his path, he moves left, his shots move left. If he were to shoot a stream of bullets side by side, it would look like a tunnel that picks itself up and moves left and right with the enemy, unlike how it normally looks, you shouldn't be able to change their trajectory once you fire by moving.
Rated 5 / 5 stars April 28, 2010
OMG part one was fu**ing hard
I know this one is just as hard
Rated 3.5 / 5 stars November 16, 2009
Better...but unplayable in a different way now
Playability:2
Ok this one was much more playable than the previous one, but there are still issues.
So thankfully, I could actually kill some enemies this time.
After I wrote my last review for part, I did come into 1 issue with the autofire.
When I got to one of the bosses he released a bunch of ships. If the auto fire was not timed properly, the enemy ships would ram you. So Im thankful for no autofire in this one.
Here are my issues. Theybosses were ridiculous. Eventually I just died over and over again so I could throw bombs at the boss to get to the next level. Some of the bosses had un-dodge-able shots. Whats the point? dont boher picking anything up, jsut die, get bombs back and bomb your way through mission
Glitches: Not really a glitch. I don't know if its intentional or not, but I picked up a Mutlishot and spread shot at same time and I got both effects.
One mroe bug. If you die once, all you need to do is let map keep going forward(don't hit enter) eventually you'll be at the boss without having to worry about fighting through all the miniions. Than jsut hit enter, play again and fight boss.
Art:10
I was surprised to see the laser and mutliship were different from the first game. I actually liked the way they looked in the first game.
Music:10 Its raiden music. how much moare approrpriate can you get.
Total score 7