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ClockCrew Sprite for fighting games

12,491 Views | 152 Replies
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Response to ClockCrew Sprite for fighting games 2007-10-05 17:10:41


At 10/4/07 03:37 PM, theicecubeclock wrote: ahhhh the anticipation of wating for the second part ofknotts berrys is too much!

Ps.one hundreth BBS post!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!11111!!!1!1111111!1!!!!!!!one!!!!!
!!!1!11!11!11!1!!!!! :)

actually they are 98...

Response to ClockCrew Sprite for fighting games 2007-10-05 18:02:39


At 10/5/07 05:10 PM, dec-1310 wrote:
At 10/4/07 03:37 PM, theicecubeclock wrote: ahhhh the anticipation of wating for the second part ofknotts berrys is too much!

Ps.one hundreth BBS post!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!11111!!!1!1111111!1!!!!!!!one!!!!!
!!!1!11!11!11!1!!!!! :)
actually they are 98...

nooooooo someone removed 2!


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Response to ClockCrew Sprite for fighting games 2007-10-05 18:54:07


Isnt it 100 posts with urs.....
Wait now its 101 because of my post
Lolz

Response to ClockCrew Sprite for fighting games 2007-10-06 10:09:31


At 10/5/07 06:54 PM, Goku159 wrote: Isnt it 100 posts with urs.....
Wait now its 101 because of my post
Lolz

Iceblock means HIS posts.... not the posts on the thread.....

finally you logged on.... lol

Response to ClockCrew Sprite for fighting games 2007-10-06 14:21:19


i promise that today or tomorrow or on monday the Knott's berryclocks second part will be complete

Response to ClockCrew Sprite for fighting games 2007-12-30 15:16:54


At 10/6/07 02:21 PM, dec-1310 wrote: i promise that today or tomorrow or on monday the Knott's berryclocks second part will be complete

Honey, you're late.


ClockCrew > Adam2510

Response to ClockCrew Sprite for fighting games 2008-01-04 19:38:13


At 12/30/07 03:16 PM, notoorjus wrote:
At 10/6/07 02:21 PM, dec-1310 wrote: i promise that today or tomorrow or on monday the Knott's berryclocks second part will be complete
Honey, you're late.

yeah... i had many problems....

Response to ClockCrew Sprite for fighting games 2008-01-04 20:40:35


Hey... bak again... Now with... KBC SPRITES!!!!!!!!!!!!!!

ClockCrew Sprite for fighting games

Response to ClockCrew Sprite for fighting games 2008-01-04 20:56:15


Response to ClockCrew Sprite for fighting games 2008-01-05 13:28:53


At 1/4/08 08:56 PM, Shadoninja wrote: Haha those look cool!

[IMG]http://i157.photobucket.com/albums/
t63/shadon1nja/flash.jpg[/IMG]

I just see a frame window of a flash... Wait... ARE YOU MAKING A FLASH WITH THESE!?!?!?
ok... give crdit :D

Response to ClockCrew Sprite for fighting games 2008-01-05 16:33:46


this is fun!

ClockCrew Sprite for fighting games

Response to ClockCrew Sprite for fighting games 2008-01-05 17:43:12


At 1/5/08 04:33 PM, Nacco wrote: this is fun!

LOL THOSE R BETTER THAN MINE :(

Response to ClockCrew Sprite for fighting games 2008-01-05 22:18:42


Not realy, they are more like animation than sprite-like so yours are better sprites, those are better animated

Response to ClockCrew Sprite for fighting games 2008-01-06 07:46:26


At 1/5/08 10:18 PM, Goku159 wrote: Not realy, they are more like animation than sprite-like so yours are better sprites, those are better animated

what he said.

Response to ClockCrew Sprite for fighting games 2008-01-12 13:52:57


At 1/6/08 07:46 AM, Nacco wrote:
At 1/5/08 10:18 PM, Goku159 wrote: Not realy, they are more like animation than sprite-like so yours are better sprites, those are better animated
what he said.

Once you know him... you will understand him... on internet e doesn't talk clearly...

Response to ClockCrew Sprite for fighting games 2008-01-12 15:27:58


At 1/12/08 01:52 PM, dec-1310 wrote:
At 1/6/08 07:46 AM, Nacco wrote:
At 1/5/08 10:18 PM, Goku159 wrote: Not realy, they are more like animation than sprite-like so yours are better sprites, those are better animated
what he said.
Once you know him... you will understand him... on internet e doesn't talk clearly...

Hmm....I want to see these guys in action. I guess I'll just make a small contribution and use your sprites and compile a small game. I may not put a health system, but I'll put something together. It will be very simple if I do indeed do it. It may take a while, but I'm going to bookmark this topic and if it is still here when I click the link I will put the result on putfile or something. I am downloading flash now as we speak. No guarantees, but if all goes well a small game will be there. I'll put effort into this.


Oh, exploitable!!!|Men of NG are faithful (most anyway) :3| "Your dressing like a stripper makes me feel pretty too."- Elder500| Siggy made by me :3

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Response to ClockCrew Sprite for fighting games 2008-01-12 15:45:04


Hmm....I want to see these guys in action. I guess I'll just make a small contribution and use your sprites and compile a small game. I may not put a health system, but I'll put something together. It will be very simple if I do indeed do it. It may take a while, but I'm going to bookmark this topic and if it is still here when I click the link I will put the result on putfile or something. I am downloading flash now as we speak. No guarantees, but if all goes well a small game will be there. I'll put effort into this.

I have a question though. The longer I think about this, the more I want to make this a bigger project. I might make a game and submit to Newgrounds, but if I do I'll definitely need a story mode thing. If I do that I need enemies. Does the Clock Crew have any enemies?


Oh, exploitable!!!|Men of NG are faithful (most anyway) :3| "Your dressing like a stripper makes me feel pretty too."- Elder500| Siggy made by me :3

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Response to ClockCrew Sprite for fighting games 2008-01-13 17:15:30


At 1/12/08 03:45 PM, fire-weasel wrote:
I have a question though. The longer I think about this, the more I want to make this a bigger project. I might make a game and submit to Newgrounds, but if I do I'll definitely need a story mode thing. If I do that I need enemies. Does the Clock Crew have any enemies?

Well... the "enemies are supposed to be the LockLegion... just change the clock to a lock hole... Well... I really feel good that you are making a game... plz give credit...

Response to ClockCrew Sprite for fighting games 2008-01-13 17:23:01


At 1/13/08 05:15 PM, dec-1310 wrote:
At 1/12/08 03:45 PM, fire-weasel wrote:
I have a question though. The longer I think about this, the more I want to make this a bigger project. I might make a game and submit to Newgrounds, but if I do I'll definitely need a story mode thing. If I do that I need enemies. Does the Clock Crew have any enemies?
Well... the "enemies are supposed to be the LockLegion... just change the clock to a lock hole... Well... I really feel good that you are making a game... plz give credit...

I may not get to. Flash is being a dick to me. I keep trying to download a 30 day trial and each time I go to the setup it asks for a disk. If I get this figured out, I might make a game. If I do, it'll probably take a while as I have school and am usually really busy.


Oh, exploitable!!!|Men of NG are faithful (most anyway) :3| "Your dressing like a stripper makes me feel pretty too."- Elder500| Siggy made by me :3

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Response to ClockCrew Sprite for fighting games 2008-01-13 20:19:11


At 1/13/08 05:23 PM, fire-weasel wrote:
I may not get to. Flash is being a dick to me. I keep trying to download a 30 day trial and each time I go to the setup it asks for a disk. If I get this figured out, I might make a game. If I do, it'll probably take a while as I have school and am usually really busy.

Well... I've been busy at school and that's why my submissions go so slowly...

Response to ClockCrew Sprite for fighting games 2008-02-09 23:38:31


At 1/12/08 03:27 PM, fire-weasel wrote:
At 1/12/08 01:52 PM, dec-1310 wrote:
At 1/6/08 07:46 AM, Nacco wrote:
At 1/5/08 10:18 PM, Goku159 wrote: Not realy, they are more like animation than sprite-like so yours are better sprites, those are better animated
what he said.
Once you know him... you will understand him... on internet e doesn't talk clearly...
Hmm....I want to see these guys in action.

Anyway... why did you quoted the previous talking if you're not talking about the quoted comment lol... nah... maybe a confusion... XD..................................

Response to ClockCrew Sprite for fighting games 2008-02-10 02:27:01


where's carrot clock


friend code:0001-3483-6829

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Response to ClockCrew Sprite for fighting games 2008-02-10 08:46:45


At 2/10/08 02:27 AM, afghan-man1 wrote: where's carrot clock

i didn't do him....

Response to ClockCrew Sprite for fighting games 2008-02-10 09:52:38


Not the best but they're ok.

Nice job though.


Need advice? Visit the RELATIONSHIP CREW!

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Response to ClockCrew Sprite for fighting games 2008-02-13 15:19:29


At 2/10/08 09:52 AM, DarkSoldier wrote: Not the best but they're ok.

Nice job though.

Thank you....

Response to ClockCrew Sprite for fighting games 2008-02-16 17:25:14


Hey every1..... I just made Iceblock sprites.... look at them... Iceblock... you owe me......................................
.............................. jk...
GIVE CREDIT DAMMIT!!!

ClockCrew Sprite for fighting games

Response to ClockCrew Sprite for fighting games 2008-02-16 19:36:59


At 2/16/08 05:25 PM, dec-1310 wrote: Hey every1..... I just made Iceblock sprites.... look at them... Iceblock... you owe me......................................
.............................. jk...
GIVE CREDIT DAMMIT!!!

Soooo............. you all like it???
TELL MEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!

Response to ClockCrew Sprite for fighting games 2008-02-16 21:21:56


DEY AER TEH BSET SRTIES I AHVE EVRE SAWN WIT MEH OON I'S!!!@!112!!111!!1!!!!!

no seriously, they rule


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Response to ClockCrew Sprite for fighting games 2008-02-16 21:27:05


when do we get the uber sprite sheet part 2? or was this one a one parter?


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Response to ClockCrew Sprite for fighting games 2008-02-17 02:34:47


These are all the same thing over and over with the base character changed. That's good for an actual sprite sheet seeing as every character would need the same basic animations, but these don't have enough frames for the animations to flow properly. Next time I get a chance I'll animate one to demonstrate for you.


"Whoever said 'winners never quit' obviously never considered addicts." - Hoeloe

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