Xeptic, what I liked about your game was that it was AMBITIOUS.
Often, and I'm guilty of this, we're content with sticking to what we know, just because we know we can pull it off without glitches. (I can code a beatemup engine in my sleep for example)
When you do something that stretches your limits it expands your imagination and abilities in ways that, by far, offset the few glitches, bad reviews, and possible unpopularity of the result.
Doing a project that is challenging tends to re-invigorate your love and passion for coding (or whatever) and reminds you why you love what you're doing.
Each successive project from you will get more honed and refined, so keep pushing yourself! I look forward to seeing what you come out with next.