A professor of mine warned that when you're building skills to get into a work place, to be careful what you get good at, because you'll be doing that a lot.
You nail the criteria to start working in Career A, and you're thinking this'll do great in closing the gap so that you get into Career B or at least Career C...but all of your time and experience goes into Career A...not a whole lot of leeway to ditch Career A because you're making sustainable income. Its eating up your time...you become dependant on that career...and next thing you know, you don't even have the time to start off, flat-footed with no experience in Careers B and C because you have a family and bills and obligations to sustain that are completely hinged on your work and reputation with Career A.
...and you can only get there in the first place with practice...networking...it takes a lot of hard work...
...and video games just eat up time. Games are what they are, and that's not WORK. Its not.
I don't give a shit about South Korean Starcraft athletes. Thats not a job.
Its growing up. Its becoming an adult...I've noticed that I have less and less and less time to set aside for vidja games. I bullshit around here a lot because this is a window I can minimize directly next to my work. Before when I would play hours on end every single day, multiple times a day. I can't do that anymore...If I got time to kill, I'll grind away at Battlefield or GTA every now and again...and I still have games that I WANT to play; I've never chipped away at Mass Effect, and I want to SO BAD.
...But I do like money. And I like learning and growing with experience in the field's of work I've been focusing on. I legitimately enjoy creating, too...so whats more important to me? Buying a several hundred-dollar gaming system with a game that almost costs a hundred bucks that I might play on occasion, or create something that'll last forever that looks cool, was fulfilling to make, AND can make me money?
The choice is obvious. Priorities, man.