At 11/8/10 01:23 AM, homojesus wrote:
Lol, I knew someone was gonna get back at me for that....
It mostly was just a witty remark without a lot of underlying truth to it, but while im posting:
I agree with cloudy about the eyes and hair in the last one. I have absolutely no problem with blowing certain stuff up and stepping away for normality, its just that I dont like the shape of the hair. It looks more like some metal contraption to me than actual hair.
As for the eyes, Id have liked it if they looked a bit more like the demons eyes as opposed to that whole big watermelon eyes thing. (just a personal preference probably).
The Demonnes is very well done, her boobs seem a bit too firm to me and perhaps a bit high on her body. Furthermore her body seems odly angled into her tail. It would have been nice if you had had the tail curve up a bit before joining the body. Technically it is probably possible the way you have it now, just doesnt seem comfortable; It could also work if she was moving in the top right direction, but then her hair would have to be at the other side of her head.
It took me quite some time to realize that the brown/grey swipe in front is also her tail, maybe you could have it come back in screen for the tip again to make that more clear, or perhaps give the tails some detail or perhaps fins...
Good job on the background, linework and coloring although one last remark about the composition:
it seems a bit stiff/unnatural... posed. Both characters are basically standing still, and they arent even interacting with each other. Also composition wise its a bit boring. I dont know if youre familiar with the rule of thirds but that basically says you should draw a 3*3 grid on your canvas (so 9 areas) and align elements in your composition along those lines and crossings. (see example).
Anyways, this is me nitpicking, but you wanted comments so I hope it helps, keep up the great work.