Considering that my pieces for Game Jams have been short ones so far, this one is no different in terms of length. However, the story behind it is particularly poignant.
A young boy goes into the woods and crosses a brook, sifts through trees and ends up in front of a hut, cabin, what have you -- fit for Baba Yaga, with the hopes of finding a remedy for his sister's illness.
The sliding violins are something I had thought about between last night and this morning, when Squidly and I discussed the motivations for the game. For some reason, I find it sad and hopeful all at once.