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Author Comments

Greetings!

Today I present to you another epic mixture of electronic / rock / orchestral stuff... with a dark undertone. The song isn't all dark though, as I've added a bit of hope later in the song (if that makes any sense). It's a bit more ambient than most of my music (I think), so this should also work for video games or movies.

Anyway, detailed info:
Software used: Cubase 5
Tempo in bpm: 160
Time signature: 4/4
Key signatures: D minor, G minor

For the best quality, please use headphones!

Also, any feedback is much appreciated =)

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After having listened to this song time and time again, and I can confirm that this is, not partially, but completely and entirely, lit.

EagleGuard responds:

Aight, thanks for the feedback, fam!

This song was used in a music mod pack for Brutal Doom. A very wicked cool song for the struggle against hell's great summoner of Demons. Final Doom 2 level.

10/10

EagleGuard responds:

Yeah, I noticed, pretty cool stuff :) Glad you like the song!

very nice song, in my opinion, maybe it could've had more parts to it, like maybe change more, but it looks like you really did put effort in it, but the song ends a little ubruptly, maybe it could fade out a little instead of a drop end to it, and it to me it seems a little short, maybe you could add more sound FX and make it a little longer

EagleGuard responds:

Glad you liked it! Yes, other people have told me about the abrupt ending as well, so I'll certainly keep that in mind for future productions! Regarding the length of the song, I guess one could always extend the song a bit, but at the time I was pleased with the length of the piece as it is now =)

Thanks for the review!

Not bad! I'm not usually a fan of electronic stuff but this had some really cool elements to it. There were some nice and catchy melodies and 'riffs'.... however, as I listen to this one its BEGGING me to be turned into a guitar driven track. Some of those riffs would have been PERFECT for a distorted guitar!
I thought that guitar that was there was rather weak in sound... a bit fizzy sounding. I don't feel it added much of anything to the track. It's something you could take out and probably not notice.
The spooky synth coming in around 2:14 was pretty distracting. I thought maybe a more traditional instrument, like violins (or the guitar) could have served that nice melody better. Or even just less reverb. I think the problem might be it's too echo-y. The violins that do follow it are a bit lost and sound like they are meandering a bit too much.
Have you ever heard of Evergrey (they are a dark progressive metal band)? The synth in their early work sounded similar to this. Maybe that's why I have such a strong urge to hear a more prominent guitar part... you are touching on one of my influences!
Despite my nit-picking its a strong track and I feel the only real weakness is the guitar part. This is a very nice dark ambient track and I could see it sitting in a more progressive metal vein too.

EagleGuard responds:

Haha, believe me, adding a guitar to an otherwise electro-orchestral track at all was a huge gamble for me, because it's usually either electro-orchestral, or rock-orchestral. Some more rock-elements could work out really well though, and I might do something like this again in the future. I'll try to implement your feedback as well for later projects :)

Thanks for the review and I'm glad you liked it!

Hey EagleGuard,

This is a solid song! I loved the intro, it has a nice feel of urgency to it that I really dig. The strings you used in the introduction and throughout the remainder of the song were a little bit too loud compared to the other instruments. It created a bit of an unbalance within the song. Perhaps you could turn them down slightly and add a little reverb to them so that it blends better with the other electronic elements. Otherwise though, I must say that I generally love the mix of the two. I have to admit that I didn't really see this as an ambient piece, mainly due to the percussion, strings and the guitar work. Everything is a tad too loud to be considered 'ambient' (though my definition of ambient is more relaxed 'background' music, and I could be completely wrong lol). Back to the percussion and guitar work. The percussion was nicely arranged, coming in at all the right parts and giving the song that nice upbeat quality while the guitar added some tension to the song.

The only other gripe I have about this is the ending. It sort of just trails off. I was expecting a suspenseful finish.

In my opinion, this would work great in a game. I agree with BFeltMusic. The song definitely reminded me of Mass Effect. Based on the instruments you have used it would suit well with the FPS genre, though I'm positive it would do well in others too! :D

I think this is a great song overall! Keep up the great work! :)

EagleGuard responds:

Hey man, thanks for taking your time to write such an extensive review!

I never really thought about the possibility that the strings sounded too loud, as I usually use my headphones to monitor the mix. I'm still kind of new to mixing and mastering, so I'll definitely try to improve using the points you've mentioned.

As for the ending, I guess I was a bit 'lazy' when I made that, but to be honest, I couldn't really think of anything special to end the song, so I just went with what it is now. Again, I'll keep it in mind for future productions.

I'm glad you liked the piece as a whole, and thanks again for the feedback!

Credits & Info

Artist

Listens
6,448
Faves:
22
Downloads
333
Votes
18
Score
3.92 / 5.00

Uploaded
Aug 30, 2012
5:35 AM EDT
Genre
Video Game
File Info
Song
4.3 MB
3 min 8 sec

Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes. *
Share Alike:
If you alter, transform, or build upon this work, you may distribute the resulting creation only under a license identical to this one.

*Please contact me if you would like to use this in a commercial project. We can discuss the details.