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Credits & Info

Date
07/19/2012
File Info
Song
8.5 MB
3 min 44 sec
Score
2.93 / 5.00

Licensing Terms

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes unless you make specific arrangements with the artist.
Share Alike:
If you alter, transform, or build upon this image, you may distribute the resulting creation only under a license identical to this one.
Score:
Rated 2.93 / 5 stars
Plays & Downloads:
1,009 Plays | 38 Downloads
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Genres:
Electronic - House
Tags:
dirty
bass
moombahton
yag

Author Comments

Here's a little Moombahton/Moombahcore/wh ateverthefuckit'scalled track I made.
I experimented a bit with some new plugins I found, and think it turned out quite well!

Hope y'all like it. Feel free to give some criticism whenever needed :D

Reviews


SkyeWintSkyeWint

Rated 2 / 5 stars

...what the hell is "Moombahton/Moombahcore/whateverthefu ckit'scalled"? I have NEVER heard of that before. Oh well, either way, I can still review this, right?

THE GOOD:
-I like the key you're using for the melody in the initial part. Might I ask what key it is?
-The little high-hat sounds and the kind of 'tick tock' sound in the background panning between sides sounds pretty nice.
-I like the percussion from about 1:50 onward a lot, the little clicking going from ear to ear and the wood-block type sounds are pretty awesome. Speaking of percussion, that kick is really good.

THE NOT-SO-GOOD:
-The sidechained triangle/sine/whatever synth with the square/saw/whatever synth bass doesn't sound too good to me. Not sure exactly what it is, but I think it's mainly the bass.
-From about 0:54 to 1:47 is very dull and doesn't really have any movement to it, it's mainly just a swell of drums, noise, and an upwards slide note, it could really use a bit more to it. ...not to mention, that for a section that's almost a full minute long, it really needs for some kind of tune or harmony to be going on.
-Throughout the entire song, there's really not that much going on. No chords, and barely any melody or harmony at all. I'd really put in some work on melodic structure and more 'stuff' happening. As it is, the song just... well, it feels like it's just sitting there, looking at me and hoping to be petted like a scruffy dog.

Overall: Not the worst I've heard, but definitely not the best. The percussion was just fine, and I liked that. What you really need to work on, however, are melodies, harmonies, chords, and 'movement'. Something needs to happen - the song needs to go somewhere. If it just sits there like it is right now, not many people will get interested.

If this review was helpful (as I certainly hope it was ^_^), then feel free to contact me once you think you have melody and harmony in your music, and I'll give a bit more feedback and points that could be improved on, such as the specifics of how to get people interested/more advanced harmonic techniques.

-Review Request Club-
-Swint-


Syztm responds:

First of all, thanks for the extensive review, really appreciate some good honest constructive criticism.

I'm glad you liked the percussion, and I spent quite some time on the kick :P

As for the synths, maybe I didn't finetune them enough, since they ended up rather raw and lacking in detail. I should have paid more attention to that.

The main idea was to have a mellow melody, with a separate rising buildup and a good heavy drop, but I think it didn't turn out the way I wanted it, since I now realise the buildup in the melody was stretched out for far too long, and I could have easily cut it in half and incorporate some of the first melody in there.

As for the melody, it's in C, and goes to F# every once in a while.

I will definitely try to improve on melodies and harmonies, and read up on music theory, because frankly, I don't have much theoretical knowledge on musical composition, and I keep lacking in that department.

I'll hit you up with a PM once I finish another track. Thanks once again for the review!


DchuyvDchuyv

Rated 3 / 5 stars

Nice man i like it


Syztm responds:

Thanks, man!