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Reviews for "AB: Spindle"

Does anyone have spindle 2 in hell ??? his page is long gone dead

13 later, and here we are, looking directly into a piece of my childhood. Playing it again makes me experience those early 2000s, and all it's internet and flash culture. Now that Adobe is going to off it for good, nothing made more sense than revisit all those games that made that time so interesting, in an odd sense. The game has very interesting concepts, reminds me alot of Sin City, it's visuals and soudtrack are nicely tunned in synchrony. This game ,along with all it's flaws, stands among games like Alloy Steel, Alien Hominid, Dad n' Me, and much more, representing the zeitgeist of those early 2000s. Wherever you are today, AngryBinary, bear in mind that your work, im my opinion, has left its mark on internet history.

At first, I wasn't that interested in this game. It seemed like it was just a game where you chose different things to ask like a dating sim. It's so awesome it turned out to be more than that. I was really impressed by the artwork in this. I thought that it was inspired by David Firth at first. I then realized he came after this so maybe HE was influenced by this?

The music was also great and very soothing. It's so fun to beat up and/or shoot those guys over and over. I'm glad I figured out you just have to keep your finger on the button to shoot. It's fun to watch them slowly die through being shot, especially. It's just a very ambitious game.

I played this game as a child, and enjoyed it. Now, almost ten years later, it has stood the test of time as a flash game. It's cheesy to say that, sure-- it's just a ten minute episode, it's only been ten years, yada yada. I don't care. It's nostalgia.

A good blend of brawling, rpg-style trading sequences (not "trading" per se, who cares), and storytelling. The dialogue is fresh.

It's a shame this game didn't have sequels. Thanks for the contribution, AngryBinary.

unskippable cutscences make it a terrible game