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Reviews for "Gem Frenzy"

Very addicting game! The drilling part felt a bit awkward, I'm not really use to having no down arrow available while drilling in other games, but good game nonetheless.
Edit: Yeah the tutorial made sense, it just took some time for me to get used to.

pabten responds:

Hi! thank you for your comment, do you think the tutorial helped you to understand the drilling movement?

Really fun and addictive gameplay loop!

My only real suggestion would be to make it more obvious when the day is gonna end. There's no real indication of when you're about to close and I didn't even notice the time of day in favour of thinking the analogue clock icon was gonna move, but even then I was too busy managing my inventory etc and nothing in the game told me when closing time was so I'd be in the middle of something and the day would just end out of nowhere.

Maybe make a warning about 1 game hour before closing and have the shop close upgrades tell you either what your current closing time is, or what time it will be after buying the upgrade

pabten responds:

EDIT: a feedback to the end of the day has been added
Actually, I had the idea to make the clock responsive to the current hour but i didn't manage it to get it done in time hehe. We will surely add something for it

Thank you so much for your feedback, is really useful

the formula is great except.. why do we have to mine.. during the work day. why isn't it like.. serve customers in daylight, mine in the evening or something like that?

once you start falling behind, rent starts bumping up and ur screwed.

also the mining controls are weird.

theyippiesdev responds:

Thank you playing and taking time to give us feedback! we thought to innovate a little in the controls to make it challenging and yup the inflation of the rent is aggresive in these days 😅

REALLY solid! The controls take a lot of getting-used to though, but it does make it an unexpected challenge. The pace is frantic even with all the upgrades available, and the 'days' always seem a bit too short. The overall balance seems to work, but with a little more room to breathe, I think more players would have a better time with it~. Grabbing ingredients seems a bit backwards, maybe if the furnace was closer to the counter? Again, it enforces the challenge, though grabbing incorrect ores can be frustrating. The colors of the ingredients dont match the recipe half the time, so visually it gets a bit confusing. STILL, a fun game~ Made it to day 15 on my 2nd try and my hand hurts from dancing on the arrow keys lol

Love this game but i must say that the customers are kinda annoying and some of them are impatient but hey it's still fun can't lie

pabten responds:

We're glad you had a good time!