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Reviews for "Bird Tapper vs the Krampus Fellowship Clan"

Ayyo where's my royalties at??🤨🤣

LETS GO, MORE BIRD TAPPER AND dang that's a lot of music and people working on this game, anyway this games good and a lot easier than bird tapper easy mode. 30/10 best game series on newgrounds!

edit since I typed that ^ before playing because ik its gonna be good, LETS GOOO ITS THE 2D PLATFORMER, YEAHHHHHH

edit edit (I swear its the last edit) dude this games harder then I thought it'd be, still fun and still easier then easy mode

Certainly nice to see an expansion pack for this game as I do enjoy it a lot...but sometimes, I enjoy it more in theory than I do in execution, and unfortunately many of the problems I had with the initial release are still present here.

I definitely still sing the same praises I did before: love running a track just to beat it the first time and then go back and puzzle out ways to build up a combo for that gold, and I love subtle touches like how animated the menu is when it calculates your score and unlocks new stages, as well as the way the sounds get higher-pitched as you're building up a combo. It's definitely a neato game, and the new levels add some great variety and innovations!

But yeah, I still have the same problem where every time I'm getting into a flow state, something gets in the way and brings me out. Part of it is my fault where I just can't accept the odd way that the character moves: those awkward states where, for example, you slide down off a wall and you're just standing there like a goof and need to punch to start moving forward. But another part is that the game just feels so buggy and inconsistent at times, especially when it comes to edge cases: I've had plenty of times where I lose a flap charge for no reason that I can see, I try to do an uppercut while on a wall and sometimes he just punches in place and falls down, I do a punch that gets me killed because I'm too close despite the fact that I can see a frame of my punch hitting them first, and so on.

Definitely a lot of potential and I want to love it, but it just feels like it is lacking that smooth polish and intuitiveness that challenging games like this need to have to make it feel fair.

pretty nice!

i have no idea why but sometimes the ground punch would just stand still