i'm just going to wait for someone else to solve these.
i liked the original one because, despite enemies being all over the place, you could instinctively understand the intended path to perfectly solve a level.
they were spread out just enough to lead you in a pre-determined direction.
meanwhile, you can tell these were user-generated as enemies and bombs seem to be spread out pretty much everywhere.
you know there's SOME path to clear almost everything, but there's no clear direction of where you should go in the first place, to the point it's a hunt to even find the goal to clear the level.
i'm sure they're still good and well thought-out (to an extent), but randomly bashing my head against the wall until something sticks isn't quite my cup of tea.
EDIT: decided to give it a proper try, so here's all i managed to get:
- 1: 1400/1400
- 2: 7800/7800
- 3: 30900/24900
- 4: 9100/6000
- 5: 6300/3900
- 6: 10600/10600
- 7: 14600/14600
- 8: 9500/9500
- 9: 5800/5800
- 10: 17400/17400
- 11: 8600/7900 (apparently skipping the whole level IS the intended way to get gold on this. smh)
- 12: 13600/13500 (turns out there's a gimmick with one of the gun guys; they're supposed to shoot you on sight, except one of them doesn't trigger when you get close to it, which i'm not exactly a fan of. the intended solution also doesn't combo every enemy, which is extra weird)
- 13: 21000/21000 (the only way to clear this without a guide is to cheese the level tbh. by jump uppercutting right at the start, you can get on the wall above you; then jump and mash dive so you bounce off the first enemy and then don't go out of bound. should end up right behind the goal, then punch forward)
- 14: 21100/21100 (this level is just insane even with a guide. every jump is way too precise with little time to process what's going on)
- p1: 2200/1800
- p2: 3000/2500
- p3: 19200/19200
- g1: 9600/9600
- g2: 11300/11300
. g3: 7000/6500
- k1: 2100/1500 (not as bad as it looks, if you know what to do; which you normally don't)
- k2: 4800/800 (there's a pixel perfect jump for extra points. besides the one to reach the goal)
- k3: 800/800 (the nerf made this so much better. i actually had fun finding completely unintended ways to go through, and there's lots of them)
EDIT 2: i would like to formally apologize to the creator of the levels i was missing.
while at first simply watching the intended solutions felt daunting, after attempting them (for a long time) i can say i did have fun clearing them (in hindsight), although i'm not sure if it's because some of them got nerfed.
for future reference, knowing the intended path makes all the difference, because i can't imagine anyone ever figuring out how to solve most of them (14 in particular) without knowing beforehand.
behold! my magnum opus:
https://www.newgrounds.com/dump/item/212ca5050a1ede2fe3851471e0060547
(someone pls make a proper video walkthrough, the filedump really wasn't made to host all these video files, they take so much space)