- typo in chat with the guy in the first hut: "I guess we wont see eachother again" -> missing space between "each" and "other".
- the skulls that lie sideways (especially in the bone room) look like the letter "B" too much.
- 2nd journal: "The 1st underground ..." should be "first" not "1st", breaks immersion a bit.
- broken divinity book: "scholars found 3 that ..." should be "three" not "3". Google "General rules for using numbers in text", 1-9 should be words, rest can be numbers.
Where I got annoyed small time:
My feeling is that fall-though-holes should stay open once fallen through them. The movement speed makes it difficult enough to avoid them. Generally I like this kind of puzzle (even as it is), but it is used too early in the game, you might loose lots of players here that have not "bonded" to your game/story yet, they might fear the rest of the game is like this and leave.
Where I got stuck big time:
- Finding that I had to use the inventory bell on the big note floor marking in the north took me like half an hour. Reason I didnt try at first was that the bell did nothing in the other floor marking rooms where it said "the bell resonates" and assumed it wouldnt work here as well.
Where I got puzzled:
- We have notes on doors (ok, these open when hitting the big bell with the hammer), a (still) not usable flute in the bottom right of the maze, a bell in the inventory, floor markings with a bell on it, a music box ... Too many "sound" type items if you ask me, leaving players puzzled about what-to-combine-with-what especially considering they have to run back and forth to try.
- gained nothing from returning the music box to the sis? Also, returning it was only possible after talking to her several times when I already had it with me the first time I talked to her?
- item 4 and 6 remain empty and the game just ends with using the bell in north? Why do I even have health? Did I do something wrong? :(
EDIT:
- Esc -> Backpack -> "Hells Bells": should be "Hells Bell", for it is only one bell (as the description sais.).
- Esc -> Backpack -> Hells Bells -> "Why did the Hells bells brought you here?" should be "Why did the Hells bells bring you here?" or "Why have the Hells bells brought you here?"