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Reviews for "Atomic: REDUX"

Good Game!
Walkthrough: https://youtu.be/B0N-F9ATn90

blit-blat responds:

Good job! Can you do a 45 star walkthrough though? ;)

Well, that was a lot of fun. I had no idea I'd be able to get so far in the game. It was really getting all the stars that made it hard. I'm glad it doesn't just stop like normal after a bunch of levels. Still, it was a little simplistic. That didn't make it any less easy, though.

The music was very stylistic. They looked like pieces of bubble gum! It makes sense that those would expand. Chain reaction games should be more common. This wasn't great, but pretty fun.

blit-blat responds:

Glad you found it fun! <3 And yeah, I'm really happy with how the audio fits the design of the game, there's so many good track in the audio portal it's unreal!

great. wish there were more classic levels and more upgrades. and the bounce/phase modes can be tossed. they add nothing to the game.

re: dev - no. the bounce/phase really add nothing to the game that players would care about. rather than considering them completely distinct game modes with separate upgrades/etc., you should have a way for the player to set modifiers and they could enable them there. some kind of creative mode. because those tiny changes that don't affect gameplay at all don't deserve to be distinct game modes. another modifier could be gravity.

some additional upgrade ideas:

-chance for expanded stuff to explode into projectiles when they die. call these projectiles "ghost balls" that can collide and blow stuff up but don't need to die to hit milestones for stars/completion (i.e. they can only help you)

blit-blat responds:

Huh, I thought bounce/phase modes added a nice little extra twist to the game. Other than more levels is there anything else you would added to expand the game, or prefer to just keep it simple?

Skill doesn't matter. Only the upgrades matter and you need to grind for that.

You may as well call this game a clicker incremental.

blit-blat responds:

I disagree, certainly upgrades make a difference as the game progresses, but at the start skill is important - you need to pick the correct spot at the correct time to maximise your collected atoms.

good game, reminds me Icy Fishes

blit-blat responds:

Thanks, glad you liked it! SilenGames always makes top stuff, I was actually (re)playing Cyber Chaser not too long ago! :D