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Reviews for "Rogue Fable IV"

Game: Hold z while moving to move onto dangerous terrain

Me: Binds z to walk down left

Also me: Why am I randomly dying

I like the return of different mushrooms, but I’m not so sure about the current health mechanics.

The usually abundant health mushrooms means that as soon as you disengage from enemies you can usually get back to full health very quickly, though you sometimes need to return to a previous level. On the other hand, it is much more difficult to escape some of these enemies than it used to be in Rogue Fable III.

Basically, it encourages fighting enemies near mushroom groups, while hoping that none of the enemies randomly walk on a mushroom field. Stumbling on random groups of quick enemies outside of favourable terrain can quickly lead to inescapable death, though.

Pretty good but would be better if the rankings included other players, so we could compete against one another.

This one's a lot trickier than the last one, but I love these games

reminds me of crypt of the necrodancer but without the whole rhythm game thing