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Reviews for "Paula Poppet"

I did not understand this game for a second, but it's pretty good.

I enjoyed this short game and the only issues were with chaos - you can easily restrict your movement just with throwing objects.

The second issue is - at some point you will take items you don't want for money, because they don't always disappear. It's more challenging to play, when the game forces you to use weaker bubbles you bought accidently.

And personally bubbles spinning around me were confusing me and made targeting enemies harder, but that's personal thing.

Generally it's a neat game and I like idea, some improvements are needed.
https://youtu.be/UivQ3ieadBA

it's a bit hard to tell what's going on at times but that's just a skill issue on my end.

Destroying things with bubbles looks cool.

Huh, quite the interesting little game you got here! The main gameplay loop of picking up stuff up to throw it at enemies reminds me a lot of satisfying telekinesis-based games like Control or Psi-Ops, but the twist of having to throw your own flooring and thus risk reducing or scrambling your movement space adds a whole new interesting dimension to that gameplay. Also the game is surprisingly juicy for a game jam game: picking stuff up, slamming it down with explosive force and watching all the tiles scatter and replant themselves was very satisfying every time.

While I am quite impressed, I do feel like it is still in a somewhat rough state with a lot of systems feeling rather shallow, unbalanced, or confusing. For example, purchasing new bubbles seemed more like a hinderance than a help and I dunno why you'd even want them since it doesn't even increase your refire rate, there were some cases where I could've sworn I killed enemies but they were still fine for some reason, and it does get quite repetitive without some sort of greater goal or purpose to strive for. But hey, in my opinion, game jams should be primarily focused about exploring and experimenting with all sorts of wacky systems to see what has potential, and I felt like this had did just that and found something interesting, so I consider it a success!